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Re: ooooo! | |
Posted By: Narcogen <narcogen@rampancy.net> | Date: 1/28/08 8:12 a.m. |
In Response To: Re: ooooo! (scarab) : Funny, I was thinking of Star Trek, Star Trek the Search for Spock in : particular. Ugh... that wasn't really meant as an invitation. : The ST regulars all throw their careers away to go to the Genesis planet when
: What they didn't know was that going to Genesis was the correct thing to do.
Actually Sarek does explain this but I believe the full scene was cut short; it is missing the acknowledgement of the transmission from the Grissom that Spock's tube was discovered intact on the Genesis surface. : Nevertheless they did the right thing to resolve the story. : Lazy Star Trek writing. Actually the problem is that in order to reduce run time, the editor cut out a bit of dialogue that allowed two characters to share information that the audience already has. It's slightly lazy- but again, you've really got to be anal retentive to let stuff like that bother you. : I'm of the opinion that if you shoot someone with a gun in the final
: Cortana brought the subject up with her comments about the apparent surprise
: To me, how they found earth isn't just a detail. Its an important detail. My
It is not important for the story. It's important for you to justify your opinion of the story: that it fails in attention to detail because this detail is missing. It's a self-fulfilling viewpoint that sets a standard most popular audiovisual media just don't meet. There's lots of truly terrible trash out there that fails to establish why characters do what they do. Here the why is clearly established. The what is clearly established. The when is clearly established. The answer to "how", as so many times in the realm of science fiction fantasy, is a collection of jargon. : I don't believe that I am the only person who thinks like that. : I'm probably acting in a way that is consistent with my nature :-) : On the bright side. I'm glad I made the effort. I have found an answer to
: If its real then it shows a degree of craftmanship in the story telling. : OK, we know that the entire story wasn't planned out from the start. Maybe
Given that we now know that the Ark was moved from Earth to outside the galaxy between when H2 shipped and when H3 shipped, I think it's safe to say a lot of details changed-- there are lots of "recoveries" being made. : But things like that interest me just as much as the actual story itself. How
: Its not a question of did it evolve? We know it did. Its interesting to see
I, too, am very interested in the process of storytelling. I just think the evolution of Halo's characters and themes are more important than inconsistent dates and technology mumbo jumbo. You ask a question like "how did the Covenant find Earth" and all you're ever going to get-- the only answer there can be-- is that either the Cole protocol was violated, or that the Covenant have a Forerunner device that assisted them in doing so. (CH strongly suggests this.) The detail you're looking for DOES exist. All of these details cannot be crammed into the game. They're not relevant. They're not important enough. I'm listening to the CH audiobook now and it's absolutely positively crammed tight with details about mundane aspects of Covenant life that I find intriguing, but that you'd never get into any of the games-- most players just wouldn't stand for it, and it would only detract from the major themes. Is "how did Regret find is way to Earth" the biggest question the Halo story poses to you? If not-- what is?
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