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Re: Criticism of Bungie storytelling | |
Posted By: scarab | Date: 1/26/08 5:00 a.m. |
In Response To: Re: Criticism of Bungie storytelling (Peptuck) : There's a difference between indicating a character is an enemy that needs to : be defeated through dialogue, action, and atmosphere and indicating a : character is the bad guy with a giant glowing neon sign over his head that : says ENEMY OVER HERE. He's not talking about identifying enemies. And when it comes down to it, they do have a giant red sign that identifies them (the reticle) and also they shoot at you. So enemy identification has never been a subtile issue in Halo.
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