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Re: The worst example is Floodgate | |
Posted By: Narcogen <narcogen@rampancy.net> | Date: 1/26/08 12:31 a.m. |
In Response To: The worst example is Floodgate (Baratos) : There is an Elite on Floodgate that give a long piece of exposition about the : elite fleet at Earth, who I never heard for weeks because of the Flood : screaming. All I could make out was: "High Charity : *GRRRAAAAAAAAAAAAAAAAAGGGGGGGGGGHHHH* sent *RRRAAAWWWRRRR* *plasma shots* : hundreds of *THUD THUD THUD* here." The big, spore-laden Covenant cruiser streaking through the sky and crashing in the previous cutscene didn't get that point across? : It seems like most game designers today want to make their stories as
I sort of like the idea of a game that does not go out of its way to explain to you what's going on. Because if those situations were real, there'd be nobody to do that for you.
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