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Re: The worst example is Floodgate | |
Posted By: Louis Wu <halo@bungie.org> | Date: 1/27/08 10:31 a.m. |
In Response To: Re: The worst example is Floodgate (Grimlock) : Plot may be part of why those games are amazing, but before they came out : plot wasnt a selling point is what elpolloguapo is trying to say. Before : Bioshock came out, the only hint that it might have a good plot was the : demo, and that didnt give any idea of how good the plot actually was. But : most people bought it because the combination of plasmids and guns was : different and fun. I don't think that's true. The E3 demonstration, a year and a half before the game was released, was TOTALLY focused on plot; that's what sold me, and it's what sold a lot of game journalists.
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