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Re: Criticism of Bungie storytelling | |
Posted By: SinisterSamurai | Date: 1/25/08 9:25 p.m. |
In Response To: Re: Criticism of Bungie storytelling (reprobate) : I've always thought it strange how Bungie has the philosophy of very clearly : not wanting to make the books mandatory to understand what's going on in : the story, but with Halo 2 and especially 3, you need to be pretty : hardcore about the single player to get it beyond the surface shoot 'em : up. : For example in Halo 1, the first thing you see is the Pillar of Autumn
Those two examples, actually, are explained in the CE: Manual.
Then It's pretty clear from the opening dialogue with Cpt.Keyes and Cortana that POA jumped to get away from something.
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