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| Re: Interesting Frankie Quote | |
| Posted By: Narcogen <narcogen@rampancy.net> | Date: 6/10/11 2:23 a.m. |
In Response To: Re: Interesting Frankie Quote (Leisandir) : Regarding how much sense trailers make: The reveal for Halo 2 had Chief at : Earth with new armor and a Covenant fleet. The last time we saw him, he : was stuck in a Longsword lightyears away with no way back. : Just sayin'. I'm sorry, they are not analogous at all. There is not one frame cutscene or line of dialogue that gives the impression of "no way back" for the Chief. In fact, the line "we're just getting started" implies exactly the opposite. Cortana's line, telling him to shut down the engines "because we'll need them later" also implies exactly the opposite-- if escape or rescue is impossible the engines are irrelevant. The game is silent on the issue of exactly how far away they are from any potential rescue, as well as on the exact capabilities of the vehicle they are in. It is silent on what potential forces, either also having escaped Reach, or from Earth, or from any other human forces, may be available for a potential rescue, or how to reach them. In short, there are a lot of low probabilities, of course. If we infer from what the Halo universe tells us, rescue should be damn near impossible. The Longsword should be incapable of FTL travel, because it shouldn't have a slipspace drive. Installation 04 should be distant from any human fleets or settlements. No known physically possible method of signalling should be able to make any believable request for rescue. However, if we presume that rescue was somehow made, then there's nothing unbelievable about reaching Earth, or anything that happens afterwards. Any force of rescue is entirely external to the scene, and for a ship floating freely in space there are no limits to what external forces may act on them. I'll leave out, for a moment, the explanation that First Strike offers. The point is that any possible source of rescue is external to that final scene, and the final scene puts only implicit, not explicit, limits on those potential sources, and both characters behave in such a way that indicates they believe rescue or escape are possible. Contrast that to the two scenes, one that ends Halo 3, and this trailer for Halo 4. The Chief goes into a closed container at the end of one, and emerges from the same closed container at the start of the other. This is a zero sum game; a closed system. There are no probable externalities to influence it; to say nothing of plausible ones. To believe that we have to believe that an external force makes these modifications to the suit *and then puts the Chief back to sleep and closes the tube again*. This is not believable under any circumstances-- and if it were, the obvious question is why the trailer shows this instead of that, and why, if significant events *relevant to the plot* occur in the interim, why those aren't shown. The circumstances of the Chief's rescue are not shown because they are not relevant to the plot *beyond the fact of its existence* and because the statistical improbability of any one method of rescue having occurred is not as difficult to believe as the improbability of any of the possible methods of the Chief's suit having been modified inside the closed cryotube on a powerless, drifting vessel. TLDR version: I buy that the Chief and Cortana made it back to Earth somehow without being shown how because while improbable, it doesn't seem impossible. The trailer asks me to believe something apparently impossible: that an object whose parameters I have been familiar with for years enters a closed room in one place, and exits it in another with different characteristics. It's not merely inconsistent; it's unnecessary. It adds little to the trailer except needless, pointless, and merely symbolic action. It's the Halo equivalent of "look at the silly monkey" combined with "take no heed to that person behind the curtain". That's not really what I've gotten used to, I guess.
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