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| This post perfectly sums up what's wrong. | |
| Posted By: PsychoRaven <psychoraven13@nospam.cox.net> | Date: 6/8/11 11:45 a.m. |
In Response To: Re: Interesting Frankie Quote (Narcogen) : Because we're having difficulty coming up with one that isn't? And because : similar explanations have, in the past, been ridiculous? (Boren's : Syndrome/Spartan Is, BR-55s in plastic, etc etc) : and that the cinematic we saw will be the same thing : Ah. Well, that could be the case. The Halo 2 trailer doesn't happen in-game
: Does that mean that while Halo 2 can add in a ridiculous space pickle, Halo 4
: Also-- that space pickle was put in to cover for the fact that Bungie
: The Halo 3 : Starry Night was a TV spot, not a trailer, and it wasn't in-engine. Then
: Because explanations matter? : That sort of made sense between Halo 1 and Halo 2. It makes no sense here
: we're finally getting answers to : Ah, yes. Darker! Grittier! Edgier! : Nowhere in that trailer did I think : Actually, generally speaking, Bungie went to considerable lengths to use the
: Basically, very little happens in this trailer. The Chief wakes up, rescues
: Is it too much to ask to show that without messing with continuity? If not,
: If you're going to try and dovetail the closing cinematic of Halo 3 with what
: He already has done it, and there's no explanation for the jetpack that won't
: The best we can hope for is this, and if they do it, I'll salute them:
: "Master Chief: "Sorry, that's classified." : Nod to the audience, admit you're messing with us, and get on with it. That I
: Start trying to make something you put in for gameplay, or something you put
You my friend just perfectly nailed the problems with the Halo 4 trailer. I'm not the type that can put thoughts into words well. that's why I love it when someone captures exactly what I'm thinking perfectly.
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