In Response To: Re: Mothergoat's Second Opinion of Halo 2 (Keith)
: I predict that your third opinion, when you get over the newness of it, will
: be more positive, and that your fourth opinion will be more positive
: still.
: Physics - they are pretty close to the original, though not quite identical.
: I have no opinion which is better.
: Pistol - jeez, people need to grow up and move on. The Halo 1 pistol was a
: well-known game design flaw that Bungie has been kicking itself over for
: years. It didn't reward skill. It rewarded camping.
: "Bullet hoses" - a favorite expression of yours, I think intended
: to show disdain - you spawn with a weapon that doesn't stand well on its
: own, in part, so that you will have incentive to move around and find more
: stuff. SMGs are fine as part of a dual-wield combo, or, ditch it for a
: battle rifle. Incidentally, battle rifles are like Halo 1 pistols, only
: better. (Except, you have to move to find them; sorry, campers.)
: Weapons, in general - I'd say that, on the whole, they are better and more
: varied. I find it curious that the human weapons appear to use 2004 tech
: (other than the gauss cannon, which uses high-tech, though it basically is
: the same to lower-tech solid projectiles we have today). However, this
: isn't a big flaw. The battle rifle is great, and tons of fun. The Covenant
: carbine is similar. The energy sword is fun (but ought to charge down in
: multiplayer as it does in the campaign). The shotgun now, appropriately,
: does little damage outside of close range. The pistol is a handy sidearm
: and nothing more, as it should be. Plasma rifles are weaker, but pretty
: strong in dual-wield situations. Needlers are beefed up a bit, though
: still on the weak end of the spectrum. The rocket launcher, I agree, is a
: bit weaker, due to smaller explosions.
: Grenades - I love frag grenades in Halo 1. In lan parties (I'm the best in
: our local group), I found that others would fixate on plasma grenades,
: because they would have success sticking them on newbies. However, good
: players can often avoid getting stuck, and if the grenade misses, it's
: easy to see and get clear. Frag grenades, though, are hard to see. I loved
: using those to flush people out of camp/snipe locations, or to soften an
: enemy up before then killing him in a mismatched firefight. I can't do
: that as well now, since the blast radius is smaller and weaker. Oh well,
: can't have everything.
: Vehicles - hmm, I don't want to say anything impolite, but I have trouble
: seeing where you're coming from. The vehicles are much more varied and
: much better. The hijack feature is also a great balance feature and adds a
: new dimension. There are a lot more vehicles available, the damage feature
: is a nice touch, and hijacking means that vehicles are powerful but still
: have weaknesses that can be exploited.
: Maps - I think the new maps are great. Much better than the original game. I
: do wish there were more. I've posted before that I think Bungie could have
: made the original maps available with about a week of development time,
: and I wish they'd done so. However, on the whole, the new maps are better
: than the old ones.
: Campaign - I think if you actually were to go back and play all the way
: through Halo 1, and then return and play through Halo 2, you would feel
: differently. Many tend to elevate Halo 1 in their memories beyond what
: reality was. The Halo 2 campaign is about equal, maybe a bit better, IMO.
You're entitled to your own opinion for sure. Thank man. But we'll have to agree to disagree.
I have played through Halo on Legendary since beating Halo 2 on all difficulties except easy. It's still more grand, more mysterious, explosions more satisfying, story more captivating.
I think you may be one of those people that equate camping and defense. To each his own. Sound like Halo 2 was made for your tastes. I didn't write 3000 words to get the pistol back. I'm not that trivial. There are just so many little things that add up, in my opinion.
Plus, I love boarding. Never said a bad thing about it.
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