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Re: Part 7 - Invasion Control gametype | |
Posted By: ZaneZavin | Date: 3/25/12 11:51 a.m. |
In Response To: Re: Part 7 - Invasion Control gametype (pete_the_duck) : I would also toy : around with the idea of scoring only counting at the end of a round--if : all territories are captured by one team, the game ends. If not, after 7 : minutes or whatever the team with the most existing territories wins. You : wouldn't get points/second for territory control, but you would have the : advantage of spawning at existing territories. Territories would not lock. : Just some thoughts. I like it. I would add that you shouldn't be able to spawn there if the territory is contested.
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