Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
Re: Why Halo's Objective Gametypes Suck - Part 1 | |
Posted By: Pkmnrulz240 | Date: 3/19/12 5:21 p.m. |
In Response To: Re: Why Halo's Objective Gametypes Suck - Part 1 (uberfoop) : -Indestructable vehicles* would prevent vehicle spawnkilling, and would make : vehicle use risky, since "losing a vehicle" would mean : "potentially losing a vehicle to the enemy team." : *People constantly argue that indestructable vehicles would necessarily be
It worked perfectly in Halo 1. I know we have a few more vehicles to deal with now, but that could be fixed by not putting every single vehicle in a gametype. I understand the desire for realism, but sometimes that crap needs to be thrown away in favor of making the game more fun.
|
|
Replies: |
The HBO Forum Archive is maintained with WebBBS 4.33. |