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Re: Part 7 - Invasion Control gametype | |
Posted By: pete_the_duck | Date: 3/23/12 12:23 p.m. |
In Response To: Re: Part 7 - Invasion Control gametype (ChrisTheeCrappy) Why don't you just make it literally Invasion Slayer but instead of weapon drops, there are territories that appear, one at a time, at a "random" location on the map. First team to control 3 or whatever win. That way you can use the entire map the entire time, plus you avoid the whole tug-of-war tunnel-vision gameplay where you're basically constantly fighting in a straight line.
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