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Re: Part 7 - Invasion Control gametype | |
Posted By: ChrisTheeCrappy <chrishammers@gmail.com> | Date: 3/23/12 11:34 a.m. |
In Response To: Part 7 - Invasion Control gametype (RC Master) 3 things immediately jump out to me 1) I like the gametype itself, as I actually like Invasion Slayer, jsut because it's so different, and this adds the best of both 2) I DON'T like the fact that you could have all 3 stations at Phase1 but then the losing teams gets one at Phase 2. I feel like that would limit people from taking 3 as other than making the game go quicker, there is no advantage. 3) I don't like DMR's/BR's being a drop item. I like how Invasion Slayer works, and there are still the normal weapons on the map, but that may just be me. I am not 100% against this, just seems odd to me. Suggestions:
To go along with that, Phase 1 could only be on territory. That could be epic battles all in of itself. Maybe make Phase 1 only 100 point, Phase 2 500, and Phase 3 1500, if we did the 1, 3, 5 plot system.
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