Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
Re: Oh please, no. | |
Posted By: psychophan7 | Date: 11/15/09 5:36 p.m. |
In Response To: Re: Oh please, no. (scarab) : People can recognize the different, named, weapons and talk about them in : meaningful ways, as weapons, not as game type variants. If there is anything that I learned in these kinds of threads from the last week, it's that we can't make generalizations like this. It's not allowed or something. Something like, "just because [we] can identify different weapons easy, doesn't mean everyone can do that." : I was also thinking that there could be multiple variants of a weapon on the
That would just needlessly overcomplicate things. Weapons need to be quickly identifiable when they are on the ground and in another player's hands. Having multiple weapon variants existing in the same level/sandbox/buzzword means having to recognize subtle changes in a fast-paced game. That will not blow over well. : HUD? There's enough clutter on the HUD as it is. : Settings could be listed where you download the game. You could filter games
A better user content browser? I see this as being wishful thinking, as I wouldn't associate useful file browsers with MS or Bungie. : I was thinking that the default status of maps supplied by Bungie would be to
: But Bungie could make 2 versions of each starter map: one with HPs already
Again, thats just excessive. Why have two map layouts when one will do? Put health packs down in Forge, turn on their usage with custom gametype option. Then, when the PLAYER decides they want to play with health packs, they can turn health packs on instead of having to go searching for a map that supports them. : That boat sailed when h2 came out. Halo 3 and ODST have added even more
I think you misunderstand. 10 weapons (or more) with 2 (or more) variants means that the effective amount of weapons goes up. Would it not be easier to balance 1 pistol against 1 rifle instead of having to balance 3 pistols against both themselves and against 4 rifles? It's excessive to even have that many weapons. As an aside, there needs to be some serious homogenization in the weapons department; Cull the redundancies (sniper rifle and beam rifle come to mind as being redundant), and make UNSC/Covenant weapon counterparts (like the Carbine to the BR) more diverse (or cull them as being redundant). : So it doesn't matter how many weapons exist, they can pick the subsets they
Just because Bungie won't put every weapon ever on every map doesn't mean that players won't put every weapon on every map. : People have become used to changes in weapons between games. Old weapons
Generalization! Yes, everyone has to adapt between games. They should not have to adapt between multiplayer and campaign in the same game. : If Bungie has a large pool of weapons then they can select a subset that they
They already do that. You know what one of the top complaints about Forge is? That players can't put whatever weapon/vehicle that they want down in Forge. It's fine for Bungie to restrict designed encounters to use what weapons they want you to use, but it's not fine to restrict players from designing their own encounters in multiplayer. : Players adapt to the map. If they really want to play with weapon X on a map
No, because weapon X might not be part of the map's file. Then what? They can't be patched in easily, or else we would have guass hogs on Valhalla by now. : The N00b combo could be done anywhere at any time. That made it overpowered. No, the BR/PP combo wasn't overpowered, in the same regard anyways. It doesn't change the rules of the game. Overcharging someone and then following up with a headshot doesn't suddenly make you invincible and give you the ability to fly. Having one weapon be able to suddenly turn off a core game mechanic would be overpowered. : Its also up to the jumper to look (for campers) before he leaps. That's asking too much from people. Also, generalizations. Remember, they're not allowed because people with brains are in the minority. : I don't know if I mentioned it but I was thinking that falling used proper
: So you quickly reach a speed that is too fast to auto-target. A PP bolt wont
: But you might be right, anyone could have a PP as his second weapon and do a
: Play testing would show if it was a problem or not. How obvious is it when
This is so harebrained that I will acknowledge that I read it, but not dignify it with a proper response to say why it's so harebrained. It's almost like I just read something written by GV.
|
|
Replies: |
The HBO Forum Archive is maintained with WebBBS 4.33. |