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Re: So you guys want specifics on game design eh.. | |
Posted By: Narcogen <narcogen@rampancy.net> | Date: 11/14/09 12:28 a.m. |
In Response To: Re: So you guys want specifics on game design eh.. (Hawaiian Pig) : Perhaps this is but another reason why competitive PC gaming tends to be more : common :X. Depends on what you mean by that. If you mean that, percentage-wise, a larger portion of PC gaming is "competitive" then you're right. If you mean that, in absolute terms, the segment of the PC gaming market that is "competitive" compared to the segment of the console gaming market that is "competitive" then you may also be right. For me, that's fine-- I'm also not sure how relevant it means because I do not share your premise that things in general need to be made more competitive and that more competitive is better. If you mean to say that competitive PC gaming, or PC gaming in general, is "more common" than casual gaming, or more common than console gaming, or more common than casual console gaming, then I think that 1) you're wrong, and that 2) any statistics that would seem, at first glance, to undermine this statistic, such as the popularity/longevity of specific titles such as Starcraft and CounterStrike, are unlikely to incentivize developers to continue to progress in this direction because 3) this replayability does not result in recurring revenues, and because 4) a lot of this longevity is fueled by piracy and so never generated any initial revenue for them in the first place. (That point is mostly about CS.) : I may not know the specifics, but what exactly prevents the installation of
It is hardly comforting to dismiss the risks (and the counters to them) posed by allowing this by saying "well that exists on the PC". I think it's self-evident that many console gamers are on consoles because they prefer that model to the cost and complexity (there's that word again) of PC gaming, and the risks of exploits form a part of that. In fact, if anything, I see PC gaming becoming more like console gaming, and not the reverse. Exploits are only part of the reason. There are strong economic incentives as well.
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