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Re: So you guys want specifics on game design eh.. | |
Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 11/13/09 11:43 a.m. |
In Response To: Re: So you guys want specifics on game design eh.. (Louis Wu) : No, that's NOT what he was talking about. Reach will NOT be aimed : specifically at the hypercompetitive crowd - it will be a mass-market : game. Bungie (and Microsoft) want to maximize sales. I meant it's a new game where things can be fixed. : Narc's point was that it's NOT a 'tweak' - which is what some of the other
Well he didn't make that clear (and HP could've made it clearer too). : There is one conversation going on here. There is (apparently) a second
That's not what I'm talking about at all. I'm saying those lines lead me to believe he may have a grudge of some kind and/or was not thinking very hard when he replied. I didn't feel like itemizing but I will: : Is it your assertion then that Halo, or perhaps merely ODST, is
he wasn't saying that at all : The movie industry is making interactive movies? News to me. I thought that
as pointed out, he was referring to the game industry and the sarcasm here as well as another line doesn't help his argument nor does it help anyone make better games : Honestly, beyond this point I had extreme difficulty in extracting what it is
it's not that complicated, if you just take it one section, one paragraph, one sentence at a time, it's not hard to understand, assuming you can read English and have a memory I hope that clears some things up.
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