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I'm getting worried *Small HGN Spoilers* | |
Posted By: Cody Miller | Date: 8/10/06 1:45 p.m. |
Bungie has always been a great storyteller, but lately I'm getting worried about their ability. I purchased the Halo graphic novel, in the hopes that I would be shown new angles in the Halo universe, and unravel a few story mysteries. This was indeed what the graphic novel was promised as: an effort to flesh out some of the story elements that remained untold through Halo and Halo 2. Unfortunately, I think that mark was missed in a big way, and for the first time, I feel I did not get my money's worth out of a Bungie creation. "Last Voyage of the Infinite Succor" notwithstanding, for it came closest to the promise, what was presented did not shed much light onto the Halo world, or offered irrelevant (now anyways) information about completely new characters for whom I had no conection. There is a lack of dialouge throughout most of the novel, instead relying on the action to intrest us. The problem, is that dialouge drives the plot, not action. We end with very little plot. The most publicized story was Johnson's escape from the flood. This turned out to be the most dissapointing, and with no words uttered, Johnson simply walks to the top of 343 GS just as the Master Chief did. There was no story here at all. He killed a few flood, but we are essentialy shown, that his escape was nothing more than an escape. Nothing I did not already know. "Armor testing" shows us a completely irrelevant glimpse at the testing of Master Cheif's new armor. If anything, it is merely a vehicle to introduce us to a new spartan, completely unfamiliar to us. I don't know why she's important, or how she fits into the universe. I presume that the Halo comic series will tell us this. The same applies to "2nd sunrise over new mombassa". Nothing that was revealed was new information, stemming mostly from the books, however it was personalized. The exception being he audio recording, which does seem to be intruiging enough to follow. However, shortly after it is introduced, it is given away, and we do not follow up on it as the novel simply ends. What the graphic novel gave me was the start of 3 stories. I bought a book, with the first 15 pages written. Why was I sold an incomplete story? Presumably, because the comic series will fill the gaps. This is rather upsetting to me, but seems to be following a new trend. Stretching the stories out over multiple games and movies seems to be common now. The Matrix is an example of this, as is Pirate of the Carribean. In the latter, obvious resolutions were postponed, so that the story could be stretched out to 2 films, when I should have been told as one. Halo 2 suffered from this, with a cliffhanger ending, after a story which seemed to me stretched to fill a game. Halo 2 was money well spent, because the entertainment value resided beyond the story. The game was fun. However, I spent half as much money, on an item being toted as purely story, only to find the beginnings, with the ends dangling off in some future purchase. How many comics will I have to buy to finish the stories that were started?
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