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A nice hypothesis... | |
Posted By: NsU Soldier <skywatcherjames@gmail.com> | Date: 12/28/12 11:05 a.m. |
In Response To: Stop with your logic (Cody Miller) ...but it doesn't really hold up. Sorry, brah. : I'm actually kind of surprised by ennui or in some cases outright dislike of
Seems pretty split to me, but it's hard to say for sure as only a few people are vocal about it on both sides. I get the feeling that most don't care, or are just sitting back with some popcorn and enjoying the show. : While I admit what 343 is doing with the expanded universe is probably going
I somewhat agree on that last point, and somewhat disagree, but hey, YMMV when it comes to emotional engagement with stories. : When you look at the first two Star Wars prequels, two of the most well known
: As fun as the Plinkett reviews are, I guarantee you that none of the things
No, quite a bit of what the Plinkett reviews brought to light did bother me when I first watched the film, even if I didn't quite realize what about certain scenes was bothering me at the time. (I was, like, 10 after all.) In other words, I felt something was off about certain scenes, but never really thought about why I didn't find them enjoyable. Then when I heard him talk about certain things it was like a great awakening. Also, your guarantee sucks. :) : What left you sour was the lack of emotional engagement. Most films don't make
As far as the prequels go, it was this also, but not exclusively. I say that the more something is emotionally engaging, the less I care about minor inconsistencies, but large ones still bug me and take me out of the experience. (Especially if the inconsistency affects other established works set in the same universe or even worse, the same story.) : A New Hope. The Death Star approaches Yavin, and begins orbiting the moon.
: None of that matters, because the sequence is so engaging. It's gripping
Meh, none of those reasons are obvious at the time of viewing or even overtly broken. I bet you could even provide an explanation around each of those points with minimal thought. A lack of information =/= a blatant contradiction. (Well, sometimes it can, but not always. Certainly not in those examples provided.) I mean, it's not like Luke suddenly and inexplicably had raven black hair in the last scene or anything. Again, I do agree that when a scene is gripping, I notice smaller plot holes less often because I instinctively credit the story some leniency so that I don't take myself out of the moment. : This is the key. So while Plinkett picks apart logically what was wrong with
The Plinkett reviews actually do talk quite a bit about the relatability of the characters as well. : the Phantom Editor's changes actually make the
Well, is it too much to ask for something that's both emotionally engaging AND (by in large) logically sound? Again, a few small logical fallacies are okay, even to be expected, but a few large holes or even a lot of smaller ones distract the audience member from the story. : Plinkett's main criticism of Attack of the Clones is that Anakin is a whiny
Yes. : Unlikely couples exist everywhere in
Again, there was more than that at play here. More than one problem. : If you haven't seen Attack of the Phantom,
Haven't seen that, but I'm sure it makes it better. : The point of all this, is that I see a lot of Plinkett Style logical
So you enjoyed Reach, right? I feel like that game hit all the right emotional beats, even if some of the logic was flawed. Some people might even go as far as to say it's not canon, because of said logical failings. : I felt it worked on that level. It could have been better sure,
How matter of fact. You know what is a fact? Different strokes for different folks. Halo 1, 3, ODST and Reach all tugged at my heartstrings more than 4 did. (Not saying that 4 didn't, btw.) But you know what? If someone felt like 4's story resonated with them on a deeper level than either of those games I mentioned, I might think they're a little crazy, but they would be absolutely right. : I cut a TV pilot recently. Getting the story to logically make sense was a
A bit messy, or really messy? Did they have a history with said characters and setting? Considering it was a pilot, I would assume not. Considering it was a pilot for TV most of those people were probably there for a cheap thrill and they no doubt got just that. Unfortunately a lot of stories suffer from this. The cheap thrill approach that is. : Logic and coherence does not make a story good. Not alone, no. However, it does cause less pauses of "Oh wait, that didn't make sense." Such pauses take you out of the story. Therefore a good, emotionally engaging story with logic and coherence is better than the same story without said logic and coherence every time. Again, I reiterate, is it too much to ask for something that's both emotionally engaging AND (by in large) logically sound? ... Apparently so. : On some level Halo 4 must not have engaged people emotionally otherwise they
Actually, I had my concerns before the game ever came out and tried my best to just let things go and enjoy the story. It was very hard for me and I initially succeeded to a degree. Although, as you said, the story in no way engaged me enough for me to ignore all the inconsistencies I noticed like, Grunts sounding like robots, or Jackalzillas, or Chief's new armor that he's always totally had, or the sexy Warthog engine sound being replaced by a lawnmower engine, and so on and so forth. And with every subsequent playthrough, the inconsistencies just become that much more apparent... : The Loftus approach is not how you get better stories... Not by itself, no. (It always makes things better though.) : and it's not how you enjoy yourself. Does that apply to Loftus as well?
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Replies: |
Stop with your logic | Cody Miller | 12/28/12 1:49 a.m. |
Re: Stop with your logic *SP* | Jaydee | 12/28/12 2:44 a.m. |
I.. Uhhh.... Agree...? With.... You.... | Lurono | 12/28/12 3:22 a.m. |
Also meant Adywan instead of Adi-Wan *NM* | Lurono | 12/28/12 3:26 a.m. |
Re: I.. Uhhh.... Agree...? With.... You.... | Cody Miller | 12/28/12 11:38 a.m. |
Email sent *NM* | Lurono | 12/28/12 8:56 p.m. |
Re: Stop with your logic | uberfoop | 12/28/12 3:22 a.m. |
Re: Stop with your logic *SP* | rhubarb | 12/28/12 5:39 a.m. |
Re: Stop with your logic | DEEP NNN | 12/28/12 7:43 a.m. |
Re: Stop with your logic | Metalingus627 | 12/28/12 9:43 a.m. |
I like this post. *NM* | SonofMacPhisto | 12/28/12 10:58 a.m. |
A nice hypothesis... | NsU Soldier | 12/28/12 11:05 a.m. |
Re: A nice hypothesis... | Cody Miller | 12/28/12 11:31 a.m. |
Re: A nice hypothesis... | Leisandir | 12/28/12 11:53 a.m. |
Re: A nice hypothesis... | SonofMacPhisto | 12/28/12 11:55 a.m. |
Re: A nice hypothesis... | Cody Miller | 12/28/12 12:11 p.m. |
Re: A nice hypothesis... | SonofMacPhisto | 12/28/12 5:01 p.m. |
Re: A nice hypothesis... | NsU Soldier | 12/28/12 12:19 p.m. |
This! | Chewbaccawakka | 12/28/12 12:59 p.m. |
The Loftus Approach | Leviathan | 12/28/12 11:16 a.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/28/12 11:24 a.m. |
Re: The Loftus Approach | mc_leprechaun | 12/28/12 11:27 a.m. |
Re: The Loftus Approach | The Lionheart | 12/28/12 5:28 p.m. |
Qouth the Falcon, "YES!" *NM* | NsU Soldier | 12/28/12 11:33 a.m. |
Re: The Loftus Approach | Cody Miller | 12/28/12 11:35 a.m. |
Re: The Loftus Approach | SonGoharotto | 12/28/12 11:38 a.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/28/12 3:09 p.m. |
Re: The Loftus Approach | Cody Miller | 12/28/12 3:22 p.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/28/12 5:56 p.m. |
Re: The Loftus Approach | Cody Miller | 12/29/12 12:47 a.m. |
Re: The Loftus Approach | Cody Miller | 12/29/12 1:26 a.m. |
Re: The Loftus Approach | Simpsons Rule | 12/29/12 1:56 a.m. |
Re: The Loftus Approach | uberfoop | 12/29/12 5:15 a.m. |
Re: The Loftus Approach | Simpsons Rule | 12/29/12 2:49 p.m. |
Re: The Loftus Approach | uberfoop | 12/29/12 9:46 p.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/29/12 9:52 p.m. |
Talking about this? *IMG* | The Lionheart | 12/30/12 4:54 p.m. |
Re: Talking about this? *IMG* | Stephen L. (SoundEffect) | 12/30/12 5:52 p.m. |
Ah, okay. | The Lionheart | 12/30/12 6:03 p.m. |
Re: The Loftus Approach | Gravemind | 12/30/12 5:07 p.m. |
Thank you for this post. *NM* | The Lionheart | 12/30/12 4:15 p.m. |
Re: The Loftus Approach | Ragashingo | 12/29/12 2:42 a.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/29/12 11:21 a.m. |
Re: The Loftus Approach | Cody Miller | 12/29/12 11:56 a.m. |
Re: The Loftus Approach | Leisandir | 12/29/12 1:20 p.m. |
Re: The Loftus Approach | Cody Miller | 12/29/12 3:36 p.m. |
Re: The Loftus Approach | Leisandir | 12/29/12 3:38 p.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/29/12 9:38 p.m. |
Same here. *NM* | The Lionheart | 12/30/12 5:01 p.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/29/12 9:42 p.m. |
Re: The Loftus Approach | Cody Miller | 12/30/12 11:55 a.m. |
Re: The Loftus Approach | Stephen L. (SoundEffect) | 12/30/12 1:27 p.m. |
Re: The Loftus Approach | The Lionheart | 12/30/12 5:25 p.m. |
Re: The Loftus Approach | Archilen | 12/30/12 11:36 p.m. |
Seconded. *NM* | The Lionheart | 12/30/12 4:59 p.m. |
Re: The Loftus Approach | SonofMacPhisto | 12/28/12 5:19 p.m. |
Wow, that sounds like my kinda guy! | The Lionheart | 12/28/12 5:35 p.m. |
Agree with this also. *NM* | The Lionheart | 12/28/12 5:30 p.m. |
*applauds* You're so awesome, Levi. | Gravemind | 12/28/12 1:26 p.m. |
TOOK THE WORDS OUT OF MY MOUTH *NM* | The Lionheart | 12/28/12 5:28 p.m. |
*Salute* *NM* | Quirel | 12/28/12 5:40 p.m. |
I don't disagree, but... | SonGoharotto | 12/28/12 11:29 a.m. |
My bad | SonGoharotto | 12/28/12 11:36 a.m. |
Re: Stop with your logic | scarab | 12/28/12 12:09 p.m. |
Re: Stop with your logic | Cody Miller | 12/28/12 12:14 p.m. |
It wasn't emotionally compelling for me at all... | Phoenix_9286 | 12/28/12 1:21 p.m. |
No. | Quirel | 12/28/12 6:15 p.m. |
Very well said, sir. *NM* | Leisandir | 12/28/12 8:11 p.m. |
As always, I agree with Quirel | Ibeechu | 12/28/12 10:38 p.m. |
Re: As always, I agree with Quirel | Cody Miller | 12/29/12 1:18 a.m. |
Re: As always, I agree with Quirel | scarab | 12/29/12 5:02 a.m. |
Not quite. | Quirel | 12/30/12 3:15 a.m. |
I know this is slightly OT, but . . . . | Leisandir | 12/30/12 8:49 a.m. |
Re: I know this is slightly OT, but . . . . | Quirel | 12/30/12 1:50 p.m. |
Re: No. | TDSpiral | 12/29/12 12:09 a.m. |
Re: No. | Quirel | 12/30/12 3:33 p.m. |
Re: No. | scarab | 12/31/12 8:51 a.m. |
This is the limbo that I find myself in now. *NM* | The Lionheart | 12/30/12 4:04 p.m. |
Re: No. | Cody Miller | 12/29/12 1:04 a.m. |
Re: No. | Flynn J Taggart | 12/29/12 2:12 a.m. |
Re: No. | Quirel | 12/31/12 1:57 a.m. |
Re: No. | uberfoop | 12/31/12 4:18 a.m. |
Re: No. | RC Master | 12/31/12 8:59 a.m. |
Your brain doesn't work the same way as mine. O_o *NM* | The Lionheart | 1/1/13 5:08 p.m. |
Re: Stop with your logic | Kermit | 12/28/12 10:59 p.m. |
Re: Stop with your logic | Ibeechu | 12/28/12 11:57 p.m. |
Consistency and the Rules of Two Worlds | NsU Soldier | 12/29/12 7:06 a.m. |
Re: Stop with your logic | Leisandir | 12/29/12 9:12 a.m. |
Re: Stop with your logic | scarab | 12/29/12 9:30 a.m. |
Re: Stop with your logic | Leisandir | 12/29/12 11:08 a.m. |
Tru dat | scarab | 12/29/12 12:11 p.m. |
Re: Tru dat | Leisandir | 12/29/12 1:22 p.m. |
Re: Tru dat | Cody Miller | 12/29/12 3:37 p.m. |
Re: Tru dat | Leisandir | 12/29/12 3:39 p.m. |
Re: Stop with your logic | Kermit | 12/29/12 3:33 p.m. |
Re: Stop with your logic | Ibeechu | 12/29/12 7:32 p.m. |
Totally disagree | Avateur | 12/29/12 1:04 a.m. |
Re: Totally disagree | Stephen L. (SoundEffect) | 12/29/12 11:30 a.m. |
Re: Totally disagree | Avateur | 12/29/12 1:47 p.m. |
Re: Totally disagree | Kalamari | 12/29/12 6:44 p.m. |
It's dog food? | scarab | 12/29/12 6:55 p.m. |
Re: Stop with your logic | General Vagueness | 1/5/13 7:40 p.m. |
Re: Stop with your logic *LONG* | Dundre | 1/7/13 7:42 a.m. |
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