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A nice hypothesis...
Posted By: NsU Soldier <skywatcherjames@gmail.com>Date: 12/28/12 11:05 a.m.

In Response To: Stop with your logic (Cody Miller)


...but it doesn't really hold up. Sorry, brah.

: I'm actually kind of surprised by ennui or in some cases outright dislike of
: the Halo 4 story here and among Halo fans. If this is not the general
: consensus then by all means correct me, but it seems most people are not
: on board.

Seems pretty split to me, but it's hard to say for sure as only a few people are vocal about it on both sides. I get the feeling that most don't care, or are just sitting back with some popcorn and enjoying the show.

: While I admit what 343 is doing with the expanded universe is probably going
: to ruin the Halo universe forever, if you simply ignore all that and
: concentrate only on what Halo 4 has to offer, I found it to be compelling
: in terms of emotional storytelling.

I somewhat agree on that last point, and somewhat disagree, but hey, YMMV when it comes to emotional engagement with stories.

: When you look at the first two Star Wars prequels, two of the most well known
: and prevalent criticisms approach their critique from opposite ends. You
: have the Plinkett reviews, which for the most part critique the films by
: picking apart the logic of them, and then you have the Phantom Editor who
: picks apart and seeks to correct the deficiencies of emotional engagement
: with his recuts.

: As fun as the Plinkett reviews are, I guarantee you that none of the things
: he nitpicks are what made you leave the theatre feeling disappointed.

No, quite a bit of what the Plinkett reviews brought to light did bother me when I first watched the film, even if I didn't quite realize what about certain scenes was bothering me at the time. (I was, like, 10 after all.)

In other words, I felt something was off about certain scenes, but never really thought about why I didn't find them enjoyable. Then when I heard him talk about certain things it was like a great awakening.

Also, your guarantee sucks. :)

: What left you sour was the lack of emotional engagement. Most films don't make
: a lick of sense when you break them down logically, but as long as they
: hit the right emotional beats, then the film works.

As far as the prequels go, it was this also, but not exclusively.

I say that the more something is emotionally engaging, the less I care about minor inconsistencies, but large ones still bug me and take me out of the experience. (Especially if the inconsistency affects other established works set in the same universe or even worse, the same story.)

: A New Hope. The Death Star approaches Yavin, and begins orbiting the moon.
: What follows is one of the best action sequences in film history. But that
: makes no sense logically. Why did the rebels not lead the Death Star to a
: remote system to mount their assault instead of to their actual base? Why
: did the Death Star orbit the planet instead of blowing up Yavin, then with
: a clear shot blow up the moon with the rebel base on the other side? Why
: do the fighters enter the trench so far away from the exhaust port? Why
: not drop in 200 feet away and bypass all those guns?

: None of that matters, because the sequence is so engaging. It's gripping
: emotionally, and it is effective.

Meh, none of those reasons are obvious at the time of viewing or even overtly broken. I bet you could even provide an explanation around each of those points with minimal thought. A lack of information =/= a blatant contradiction. (Well, sometimes it can, but not always. Certainly not in those examples provided.)

I mean, it's not like Luke suddenly and inexplicably had raven black hair in the last scene or anything.

Again, I do agree that when a scene is gripping, I notice smaller plot holes less often because I instinctively credit the story some leniency so that I don't take myself out of the moment.

: This is the key. So while Plinkett picks apart logically what was wrong with
: the first two prequels...

The Plinkett reviews actually do talk quite a bit about the relatability of the characters as well.

: the Phantom Editor's changes actually make the
: movies better. If all Plinkett's nit picks were fixed, you would STILL not
: be engaged by the film, whereas all those logical holes are still there in
: the two recuts but the films work better (The Phantom Edit Marginally
: improves the phantom menace, while Attack of the Phantom substantially
: improves Attack of the Clones).

Well, is it too much to ask for something that's both emotionally engaging AND (by in large) logically sound? Again, a few small logical fallacies are okay, even to be expected, but a few large holes or even a lot of smaller ones distract the audience member from the story.

: Plinkett's main criticism of Attack of the Clones is that Anakin is a whiny
: bitch, and realistically Padme would not fall in love with him. Probably
: true. But does that matter at all?

Yes.

: Unlikely couples exist everywhere in
: film. Who gets with whom is governed by the script; the real issue is
: having the audience care about the romance. The real problem was that the
: emotional aspects didn't work.

Again, there was more than that at play here. More than one problem.

: If you haven't seen Attack of the Phantom,
: do it, and you'll see how editing can make the romance work much better on
: an emotional level. (It's shocking really how much better it is).

Haven't seen that, but I'm sure it makes it better.

: The point of all this, is that I see a lot of Plinkett Style logical
: criticism of the Halo 4 story, but to be totally honest I think it hit all
: the emotional beats to where none of that mattered at all while playing
: through.

So you enjoyed Reach, right? I feel like that game hit all the right emotional beats, even if some of the logic was flawed. Some people might even go as far as to say it's not canon, because of said logical failings.

: I felt it worked on that level. It could have been better sure,
: but honestly it's second only to Halo in terms of emotional satisfaction
: (in terms of purely the narrative).

How matter of fact. You know what is a fact? Different strokes for different folks. Halo 1, 3, ODST and Reach all tugged at my heartstrings more than 4 did. (Not saying that 4 didn't, btw.)

But you know what? If someone felt like 4's story resonated with them on a deeper level than either of those games I mentioned, I might think they're a little crazy, but they would be absolutely right.

: I cut a TV pilot recently. Getting the story to logically make sense was a
: huge challenge. The producers were concerned about this, and urged me to
: make it make sense. I was able to do this, but while it logically made
: sense, it was not engaging. On the second try I ignored logic, and aimed
: only for the emotional beats to the story. The resulting story did not
: make perfect logical sense, but was very engaging. In fact, they told me
: when screened for test audiences absolutely zero people complained about
: the story not making sense, despite it being a bit messy.

A bit messy, or really messy? Did they have a history with said characters and setting? Considering it was a pilot, I would assume not. Considering it was a pilot for TV most of those people were probably there for a cheap thrill and they no doubt got just that.

Unfortunately a lot of stories suffer from this. The cheap thrill approach that is.

: Logic and coherence does not make a story good.

Not alone, no. However, it does cause less pauses of "Oh wait, that didn't make sense." Such pauses take you out of the story. Therefore a good, emotionally engaging story with logic and coherence is better than the same story without said logic and coherence every time.

Again, I reiterate, is it too much to ask for something that's both emotionally engaging AND (by in large) logically sound?

...

Apparently so.

: On some level Halo 4 must not have engaged people emotionally otherwise they
: wouldn't hate it, but I can't help think that the reason why is that
: people went into it with certain expectations, just looking to pick it
: apart the moment something was off in order to find fault with 343's
: decisions and use shortcomings as evidence that they aren't fit to carry
: the franchise forward. Narcogen, you totally did this.

Actually, I had my concerns before the game ever came out and tried my best to just let things go and enjoy the story. It was very hard for me and I initially succeeded to a degree. Although, as you said, the story in no way engaged me enough for me to ignore all the inconsistencies I noticed like, Grunts sounding like robots, or Jackalzillas, or Chief's new armor that he's always totally had, or the sexy Warthog engine sound being replaced by a lawnmower engine, and so on and so forth.

And with every subsequent playthrough, the inconsistencies just become that much more apparent...

: The Loftus approach is not how you get better stories...

Not by itself, no. (It always makes things better though.)

: and it's not how you enjoy yourself.

Does that apply to Loftus as well?


Message Index




Replies:

Stop with your logicCody Miller 12/28/12 1:49 a.m.
     Re: Stop with your logic *SP*Jaydee 12/28/12 2:44 a.m.
     I.. Uhhh.... Agree...? With.... You....Lurono 12/28/12 3:22 a.m.
           Also meant Adywan instead of Adi-Wan *NM*Lurono 12/28/12 3:26 a.m.
           Re: I.. Uhhh.... Agree...? With.... You....Cody Miller 12/28/12 11:38 a.m.
                 Email sent *NM*Lurono 12/28/12 8:56 p.m.
     Re: Stop with your logicuberfoop 12/28/12 3:22 a.m.
           Re: Stop with your logic *SP*rhubarb 12/28/12 5:39 a.m.
     Re: Stop with your logicDEEP NNN 12/28/12 7:43 a.m.
     Re: Stop with your logicMetalingus627 12/28/12 9:43 a.m.
     I like this post. *NM*SonofMacPhisto 12/28/12 10:58 a.m.
     A nice hypothesis...NsU Soldier 12/28/12 11:05 a.m.
           Re: A nice hypothesis...Cody Miller 12/28/12 11:31 a.m.
                 Re: A nice hypothesis...Leisandir 12/28/12 11:53 a.m.
                 Re: A nice hypothesis...SonofMacPhisto 12/28/12 11:55 a.m.
                       Re: A nice hypothesis...Cody Miller 12/28/12 12:11 p.m.
                             Re: A nice hypothesis...SonofMacPhisto 12/28/12 5:01 p.m.
                 Re: A nice hypothesis...NsU Soldier 12/28/12 12:19 p.m.
                       This!Chewbaccawakka 12/28/12 12:59 p.m.
     The Loftus ApproachLeviathan 12/28/12 11:16 a.m.
           Re: The Loftus ApproachStephen L. (SoundEffect) 12/28/12 11:24 a.m.
           Re: The Loftus Approachmc_leprechaun 12/28/12 11:27 a.m.
                 Re: The Loftus ApproachThe Lionheart 12/28/12 5:28 p.m.
           Qouth the Falcon, "YES!" *NM*NsU Soldier 12/28/12 11:33 a.m.
           Re: The Loftus ApproachCody Miller 12/28/12 11:35 a.m.
                 Re: The Loftus ApproachSonGoharotto 12/28/12 11:38 a.m.
                 Re: The Loftus ApproachStephen L. (SoundEffect) 12/28/12 3:09 p.m.
                       Re: The Loftus ApproachCody Miller 12/28/12 3:22 p.m.
                             Re: The Loftus ApproachStephen L. (SoundEffect) 12/28/12 5:56 p.m.
                                   Re: The Loftus ApproachCody Miller 12/29/12 12:47 a.m.
                                         Re: The Loftus ApproachCody Miller 12/29/12 1:26 a.m.
                                         Re: The Loftus ApproachSimpsons Rule 12/29/12 1:56 a.m.
                                               Re: The Loftus Approachuberfoop 12/29/12 5:15 a.m.
                                                     Re: The Loftus ApproachSimpsons Rule 12/29/12 2:49 p.m.
                                                           Re: The Loftus Approachuberfoop 12/29/12 9:46 p.m.
                                                           Re: The Loftus ApproachStephen L. (SoundEffect) 12/29/12 9:52 p.m.
                                                                 Talking about this? *IMG*The Lionheart 12/30/12 4:54 p.m.
                                                                       Re: Talking about this? *IMG*Stephen L. (SoundEffect) 12/30/12 5:52 p.m.
                                                                             Ah, okay.The Lionheart 12/30/12 6:03 p.m.
                                                     Re: The Loftus ApproachGravemind 12/30/12 5:07 p.m.
                                               Thank you for this post. *NM*The Lionheart 12/30/12 4:15 p.m.
                                         Re: The Loftus ApproachRagashingo 12/29/12 2:42 a.m.
                                         Re: The Loftus ApproachStephen L. (SoundEffect) 12/29/12 11:21 a.m.
                                               Re: The Loftus ApproachCody Miller 12/29/12 11:56 a.m.
                                                     Re: The Loftus ApproachLeisandir 12/29/12 1:20 p.m.
                                                           Re: The Loftus ApproachCody Miller 12/29/12 3:36 p.m.
                                                                 Re: The Loftus ApproachLeisandir 12/29/12 3:38 p.m.
                                                                       Re: The Loftus ApproachStephen L. (SoundEffect) 12/29/12 9:38 p.m.
                                                                             Same here. *NM*The Lionheart 12/30/12 5:01 p.m.
                                                     Re: The Loftus ApproachStephen L. (SoundEffect) 12/29/12 9:42 p.m.
                                                           Re: The Loftus ApproachCody Miller 12/30/12 11:55 a.m.
                                                                 Re: The Loftus ApproachStephen L. (SoundEffect) 12/30/12 1:27 p.m.
                                                                       Re: The Loftus ApproachThe Lionheart 12/30/12 5:25 p.m.
                                                                             Re: The Loftus ApproachArchilen 12/30/12 11:36 p.m.
                                               Seconded. *NM*The Lionheart 12/30/12 4:59 p.m.
                       Re: The Loftus ApproachSonofMacPhisto 12/28/12 5:19 p.m.
                             Wow, that sounds like my kinda guy!The Lionheart 12/28/12 5:35 p.m.
                       Agree with this also. *NM*The Lionheart 12/28/12 5:30 p.m.
           *applauds* You're so awesome, Levi.Gravemind 12/28/12 1:26 p.m.
           TOOK THE WORDS OUT OF MY MOUTH *NM*The Lionheart 12/28/12 5:28 p.m.
           *Salute* *NM*Quirel 12/28/12 5:40 p.m.
     I don't disagree, but...SonGoharotto 12/28/12 11:29 a.m.
           My badSonGoharotto 12/28/12 11:36 a.m.
     Re: Stop with your logicscarab 12/28/12 12:09 p.m.
           Re: Stop with your logicCody Miller 12/28/12 12:14 p.m.
     It wasn't emotionally compelling for me at all...Phoenix_9286 12/28/12 1:21 p.m.
     No.Quirel 12/28/12 6:15 p.m.
           Very well said, sir. *NM*Leisandir 12/28/12 8:11 p.m.
           As always, I agree with QuirelIbeechu 12/28/12 10:38 p.m.
                 Re: As always, I agree with QuirelCody Miller 12/29/12 1:18 a.m.
                       Re: As always, I agree with Quirelscarab 12/29/12 5:02 a.m.
                 Not quite.Quirel 12/30/12 3:15 a.m.
                       I know this is slightly OT, but . . . .Leisandir 12/30/12 8:49 a.m.
                             Re: I know this is slightly OT, but . . . .Quirel 12/30/12 1:50 p.m.
           Re: No.TDSpiral 12/29/12 12:09 a.m.
                 Re: No.Quirel 12/30/12 3:33 p.m.
                       Re: No.scarab 12/31/12 8:51 a.m.
                 This is the limbo that I find myself in now. *NM*The Lionheart 12/30/12 4:04 p.m.
           Re: No.Cody Miller 12/29/12 1:04 a.m.
                 Re: No.Flynn J Taggart 12/29/12 2:12 a.m.
                 Re: No.Quirel 12/31/12 1:57 a.m.
                       Re: No.uberfoop 12/31/12 4:18 a.m.
                 Re: No.RC Master 12/31/12 8:59 a.m.
                 Your brain doesn't work the same way as mine. O_o *NM*The Lionheart 1/1/13 5:08 p.m.
     Re: Stop with your logicKermit 12/28/12 10:59 p.m.
           Re: Stop with your logicIbeechu 12/28/12 11:57 p.m.
                 Consistency and the Rules of Two WorldsNsU Soldier 12/29/12 7:06 a.m.
                 Re: Stop with your logicLeisandir 12/29/12 9:12 a.m.
                       Re: Stop with your logicscarab 12/29/12 9:30 a.m.
                             Re: Stop with your logicLeisandir 12/29/12 11:08 a.m.
                                   Tru datscarab 12/29/12 12:11 p.m.
                                         Re: Tru datLeisandir 12/29/12 1:22 p.m.
                                         Re: Tru datCody Miller 12/29/12 3:37 p.m.
                                               Re: Tru datLeisandir 12/29/12 3:39 p.m.
                 Re: Stop with your logicKermit 12/29/12 3:33 p.m.
                       Re: Stop with your logicIbeechu 12/29/12 7:32 p.m.
     Totally disagreeAvateur 12/29/12 1:04 a.m.
           Re: Totally disagreeStephen L. (SoundEffect) 12/29/12 11:30 a.m.
                 Re: Totally disagreeAvateur 12/29/12 1:47 p.m.
                       Re: Totally disagreeKalamari 12/29/12 6:44 p.m.
                             It's dog food?scarab 12/29/12 6:55 p.m.
     Re: Stop with your logicGeneral Vagueness 1/5/13 7:40 p.m.
           Re: Stop with your logic *LONG*Dundre 1/7/13 7:42 a.m.



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