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Re: I've got the answers... | |
Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 8/13/12 4:23 p.m. |
In Response To: Re: I've got the answers... (NotTheVacuum) : Specifically, bleed-through makes sense to me, on a logical basis. If your : shields didn't have enough energy to absorb the attack, wouldn't some of : the impact make it through by extension? Imagine any real-world armor : analogy. If the armor fails, the thing under the armor is affected. I agree, and I think this is the logic they went with for the previous games. : A lack of bleed-through almost doubles your shields' strength. You can absorb
It's not an attack like a melee, it's a regular melee, and only that. You can tell because grenades, rockets, other explosives, snipes, shotguns, splatters, melees from behind, and melees with the sword, the flag, the oddball, or the bomb can kill someone with plenty of shields, and if you turn up damage dealt in the gametype settings you can see every weapon does this. So it's inconsistent with previous games and every other type of attack in the same game, it's just the latter isn't that noticeable most of the time.
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Replies: |
Grenade Indicators | Andz | 8/13/12 10:21 a.m. |
Re: Grenade Indicators | iForge | 8/13/12 10:44 a.m. |
In Pro mode there are no indicators *NM* | RC Master | 8/13/12 10:52 a.m. |
Make that "Hardcore Mode" lol *NM* | iForge | 8/13/12 11:06 a.m. |
Re: Grenade Indicators | NotTheVacuum | 8/13/12 11:03 a.m. |
Why I'm mad | Andz | 8/14/12 4:39 p.m. |
Why you should calm down | Jooms | 8/14/12 6:08 p.m. |
Re: Why you should calm down | uberfoop | 8/14/12 7:58 p.m. |
Re: Why I'm mad | RC Master | 8/14/12 8:02 p.m. |
I've got the answers... | Bryan Newman | 8/13/12 11:11 a.m. |
Re: I've got the answers... | ZackDark | 8/13/12 11:27 a.m. |
Re: I've got the answers... | Phoenix_9286 | 8/13/12 12:44 p.m. |
Re: I've got the answers... | NotTheVacuum | 8/13/12 1:44 p.m. |
Re: I've got the answers... | Phoenix_9286 | 8/13/12 2:17 p.m. |
Re: I've got the answers... | NotTheVacuum | 8/13/12 2:28 p.m. |
Re: I've got the answers... | Jooms | 8/13/12 2:50 p.m. |
Re: I've got the answers... | General Vagueness | 8/13/12 4:31 p.m. |
Re: I've got the answers... | Gravemind | 8/13/12 6:36 p.m. |
Re: I've got the answers... | NotTheVacuum | 8/14/12 8:46 a.m. |
Re: I've got the answers... | uberfoop | 8/14/12 9:33 a.m. |
Re: I've got the answers... | NotTheVacuum | 8/14/12 9:39 a.m. |
Re: I've got the answers... | General Vagueness | 8/14/12 1:26 p.m. |
Re: I've got the answers... | uberfoop | 8/14/12 7:55 p.m. |
Re: I've got the answers... | RC Master | 8/14/12 8:34 p.m. |
Re: I've got the answers... | NotTheVacuum | 8/15/12 8:44 a.m. |
Re: I've got the answers... | General Vagueness | 8/15/12 6:38 p.m. |
Re: I've got the answers... | notthevacuum | 8/15/12 8:19 p.m. |
Re: I've got the answers... | RC Master | 8/15/12 9:16 p.m. |
Re: I've got the answers... | General Vagueness | 8/16/12 1:29 a.m. |
Re: I've got the answers... | NotTheVacuum | 8/16/12 10:30 a.m. |
Re: I've got the answers... | General Vagueness | 8/14/12 1:19 p.m. |
"It's a game, it doesn't have to make sense." | thebruce0 | 8/15/12 8:56 a.m. |
Re: "It's a game, it doesn't have to make sense." | Phoenix_9286 | 8/15/12 3:26 p.m. |
Re: I've got the answers... | General Vagueness | 8/13/12 4:23 p.m. |
Re: I've got the answers... | stabbim | 8/14/12 6:52 p.m. |
Go nuts with it 343i. | uberfoop | 8/13/12 8:06 p.m. |
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