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Re: Excellent post. | |
Posted By: ThorsHammer <Nate4D@comcast.net> | Date: 11/19/04 12:28 a.m. |
In Response To: The n00b's Lament (Long-ish) (TheDrinkNinja) : I'll put two cents in. : Okay. Halo 2 isn't Halo 1. I'll be the first to admit it. When I got my first
: It wasn't fun. I would stink, and I would have no way to compete. Someone
: This time, though, it's different. I threw a pseudo launch party with a few
: I understand why these professional players are annoyed, and they have every
: Bungie delivered. Well put. Myself, I was in those shoes once. Currently, I probably would rate average at Halo 1. There was a time when I could deliver the 3-shot about seventy percent of the time. That's nowhere near the pro levels of consistency, I'd guess, but it does demonstrate that I was pretty into Halo 1. Funnily enough, though, I didn't like the pistol (I just learned to use it because that's how you win, as others have said before me), and actually stopped using it so much near the end of my "serious" Halo 1 phase. I got tired of (quite literally) making someone's day crappy, and getting them to hate me, just because I whaled their butt at Halo. Call me an oversensitive clod, but I remember being in matches with guys who "really like Halo! That game rocks!", getting to the end, and seeing their sheer depression, frustration, and anger at how badly they'd been shredded. Making people feel that way is not the best of hobbies, and I didn't like it much. Particularly I remember one event where myself and three other hardcore players were invited to a Halo party. We shredded the other players, and wound up playing a 4-on-12 CTF on Sidewinder, in an attempt to balance things. We won 2-0, after the other team quit about an hour in. I've never seen as much swearing, screaming, and general all-around anger as was generated by the opposite team that evening. That's really not what the game's supposed to be about. It's meant to be fun, guys. I understand that for the "uber-l337" players, Halo 2 doesn't allow them to immediately stomp all the competition to shreds, but most of the Halo players out there don't make a living playing the game. They play for fun. So does Bungie, and they made the game they wanted to play. The first thing I did after I got Halo 2 was to wait - sort of a "test-my-self-control" type thing, I guess. But after that wait, I went to a friend's house (in fact, he was/is the best Halo 1 player in our circle; I might win 1 out of 4 games against him), and we played Halo 2 LAN, then co-op. I was amazed at how much more teamwork mattered in this game. At our LANs, my normal team is usually the weaker set of players (I'm the "oh, we need some balance - give them Nate" guy), so we've developed better teamwork, as a rule of thumb. In Halo 1, we HAD to do that, to beat the other team's superior killing skills, but in Halo 2, when we played as a team and they didn't, the difference was really noticeable. Myself, I think I like Halo 2's multi better than Halo 1's, but I've only had the one night of playing so far, so maybe my opinion will change. I doubt it. If you don't want to play it, don't - Bungie won't really care. -Nate |
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