glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Re: Something looks wrong with The Silent Cartogra
Posted By: uberfoop <atkinso2@seattleu.edu>Date: 6/14/11 1:52 p.m.


: Actually, this makes me think, does this new visual geometry or do these new
: visual planes affect the AI too? I don't remember if their sight algorithm
: takes that stuff into account; is there any chance they'd change that in
: either case?

I doubt it. I'd bet that their visual detection algorithm is a lot like the system that makes the reticle go red or not; based on actual collision line of sight rather than player-perceived visual line of sight.

It would have taken more power to impliment a system where an AI uses an actual visual exposure amount algorithm to decide whether it has detected the player or not, especially in a game like Halo 1 that doesn't have much visual clutter anyway.


Message Index




Replies:



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.