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Re: Something looks wrong with The Silent Cartogra | |
Posted By: Stephen L. (SoundEffect) <soundeffect@hotmail.com> | Date: 6/14/11 11:07 a.m. |
In Response To: Re: Something looks wrong with The Silent Cartogra (Rockslider) : I noticed the land masses around the island but I think it's reasonable to : view this as just part of the graphical enhancement. It's extra detail - : in this case to the background scenery. I'm not worried about it, and for : me it'll be a far less significant visual change than those in weapons and : covies, for example. All of these things will constitute noticeable : inconsistencies with H1, but I see no reason to pick out the background : scenery for special objection. It's just going to be a case of jumping : into the CEA world as a new imagining of things to some extent. That's how : I view it. It 'dis-enhances' MY experience. I know I'm in the vast minority on this. : In a slightly earlier post you said "It's a change for change's
Exactly. What if the point in the original game was to show how isolated the island was...it was the case on the actual Halo topography. I stand by that statement. They changed where the island is located all of a sudden and actually had to expend time and effort to do so. It would have been more consistent and less effort to keep it as it was. That's what I define as "change for change's sake." : Again in that earlier post, you said "If anything it takes away from a
: But what of it? We'll also see visual changes in all other features, in
This is just something I noticed in a single viewing of the trailer. I guess what upsets me is if I see this, what more will be inconsistent in the final game.
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