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| Re: Hm. Where to begin? | |
| Posted By: The Loot <kassarc16@hotmail.com> | Date: 3/10/11 5:31 p.m. |
In Response To: Re: Hm. Where to begin? (Gravemind) : Yeah. I was looking at that and going "huh?". But you did make me : think of another way of making the game more difficult. The player's : shields could take longer to recharge the higher the difficulty. This : could make things tougher even if we gave the enemy a flat damage output : on all difficulties. Another idea; limited/unavailible resources (equipment, weapons, ammo, allies, vehicles)
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