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| Re: If you were in charge of creating a Reach Patc | |
| Posted By: RC Master | Date: 3/9/11 8:41 a.m. |
In Response To: If you were in charge of creating a Reach Patch... (UnrealCh13f) I would fix the completion time reporting in the campaign to actually match the in-game HUD timer and not the whole season length. Also, other misc fixes like more verbose reporting of the status of the objective (e.g. in Flag). I could think of a few other things, but bloom and armour lock wouldn't really be very high up my list. At the very most I'd reduce the total time for AL or something. It does get a little annoying when people lock for the whole duration in multi-team.
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