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Re: Halo Wars=NOT a Bad Game, COMPLETELY Canon | |
Posted By: Omega <OmegaInTexas@aim.com> | Date: 11/1/09 12:57 a.m. |
In Response To: Re: Halo Wars=NOT a Bad Game, COMPLETELY Canon (YNation913) : "Sadie's Story and the Firefly cast detract from our attempts to wrap : ourselves up in the story because if the voice acting for some reason : doesn't jibe with what we expect then we're made aware of us playing a : game." : I'm not really sure what you mean by this, Sadies Story and the voice acting
I wasn't around for Marathon, but I can definitely see where Miguel is coming from. If anything in the voice acting sounds awkward or out of place, even if the vast majority of it is brilliantly executed, then your brain is attracted to that peculiarity and you are removed from the fictional universe to think about the real-world process of voice acting, game-making, etc. The same is true for the familiar voice actors; because the voices are distinct and familiar, it is easy for the player to be removed from the game as he or she imagines actors in a studio rather than characters fighting an epic war. I know that I have experienced both of these problems while playing ODST. They didn't detract from gameplay: quite the opposite, I was thrilled to have Nathan Fillion and friends by my side and under my control. They did make it difficult to attach myself to the characters, however: I did not see Buck or Dare as hardened war-veterans so much as I saw Nathan Fillion and Tricia Helfer playing parts in a video game. Although I'd never thought of it this way, this is probably a large part of why I love the terminals so much. Mendicant Bias, Didact, and the Librarian are not given voices. This gives the characters depth through mystery while enabling the player to fill in the dialogue, making it as rich and dramatic as he or she sees fit to imagine it. (Of course the former problems apply wherever a typo catches the reader's attention and redirects the mind to the writing process rather than the stories and events which are written.) In summation, the problems with Sadie's story and the firefly cast are akin to why 98% of movies cannot live up to the book (though I will always argue that cinema has as much if not more potential than literature).
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