glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Halo: Combat Evolved and Bloom
Posted By: uberfoop <atkinso2@seattleu.edu>Date: 2/20/12 9:52 p.m.


This has been a debate forever (Video by Spartan117FS), and nobody seems to know exactly what the reality is, so I figured I would go ahead and make a video that actually demonstrates a reasonable sampling of possible cases.

Halo 1 Bloom Test

It's a lot weirder than most people realize. Almost everyone agrees that tapping the trigger rather than holding it reduces bloom, but most people don't realise that the sort of tapping matters. I don't know if it's because the game has difficulty detecting releases if you release only for brief moments, or if there's some other mechanism involved (like if bloom increases while trigger is held and decreases while trigger is released), but the less time you spend with the trigger depressed the better. Tapping up looks almost as bad as holding the trigger, while tapping down looks almost as good as firing slowly.

Halo 1 is effectively a zero-bloom game for precision weapons... as long as you play to its weird nuances.


Message Index




Replies:

Halo: Combat Evolved and Bloomuberfoop 2/20/12 9:52 p.m.
     The reality is......Captain Spark 2/20/12 11:25 p.m.
           Re: The reality is......uberfoop 2/20/12 11:41 p.m.
           Re: The reality is......BlueTyphoid 2/20/12 11:55 p.m.
                 Re: The reality is......Captain Spark 2/21/12 12:06 a.m.
                       Re: The reality is......BlueTyphoid 2/21/12 12:15 a.m.
     Re: Halo: Combat Evolved and BloomBlueTyphoid 2/20/12 11:27 p.m.
     Please quit calling Bullet Spread "Bloom"The BS Police 2/21/12 12:09 a.m.
           Re: Please quit calling Bullet Spread "Bloom"uberfoop 2/21/12 12:53 a.m.
                 Re: Please quit calling Bullet Spread "Bloom"Hawaiian Pig 2/21/12 1:02 a.m.
                       Re: Please quit calling Bullet Spread "Bloom"Gravemind 2/21/12 9:26 a.m.
                             Re: Please quit calling Bullet Spread "Bloom"JonnyOThan 2/21/12 10:59 a.m.
                                   After some quick research...Gravemind 2/21/12 2:09 p.m.
                                         Re: After some quick research...JonnyOThan 2/22/12 3:21 p.m.
                                   Re: Please quit calling Bullet Spread "Bloom"Hoovaloov 2/21/12 5:38 p.m.
           Re: Please quit calling Bullet Spread "Bloom"Anton P. Nym (aka Steve) 2/21/12 7:59 a.m.
                 Re: Please quit calling Bullet Spread "Bloom"Gravemind 2/21/12 9:32 a.m.
                       Re: Please quit calling Bullet Spread "Bloom"The BS Police 2/22/12 2:15 a.m.
                             Re: Please quit calling Bullet Spread "Bloom"Gravemind 2/22/12 7:13 a.m.
           Re: Please quit calling Bullet Spread "Bloom"FyreWulff 2/21/12 10:21 a.m.
     Re: Halo: Combat Evolved and BloomGravemind 2/21/12 9:47 a.m.
           Re: Halo: Combat Evolved and Bloomuberfoop 2/21/12 11:44 a.m.
                 Re: Halo: Combat Evolved and BloomGravemind 2/21/12 2:38 p.m.
                       Re: Halo: Combat Evolved and BloomJonnyOThan 2/22/12 3:29 p.m.
                             Re: Halo: Combat Evolved and BloomGravemind 2/22/12 4:17 p.m.
                                   Re: Halo: Combat Evolved and BloomJonnyOThan 2/22/12 5:42 p.m.
                             Re: Halo: Combat Evolved and BloomFyreWulff 2/22/12 4:31 p.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.