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Re: Visualizing the Halo Universe Round 5 Summary
Posted By: TDSpiral <brennagar@gmail.com>Date: 1/21/13 8:32 p.m.

In Response To: Visualizing the Halo Universe Round 5 Summary (Postmortem)


: It would seem that every new round that I post ends up with less and less
: participants each week. This time around, we received two submissions, one
: of which - while amazing - didn't cover the subject matter, and the other
: which covered only the most basic of ideas visually, while the rest went
: down in writing.
: TDSpiral asked if it was okay to do a slightly different (but related) topic
: beforehand, and Dave lost his more completed work due to technical issues,
: so I place no blame on them. In fact, Dave's exploration of the idea that
: a Forerunner's outlook on their own personality can shape the physical
: form they take was a fascinating one that I would have loved to see
: visualized. They both have participated and attempted to share their
: thoughts with everyone here, and I respect them both for choosing to do so
: with what they had. Nevertheless, two weeks of intended work time have
: concluded and we have essentially no artwork covering the subject for
: these two weeks.

: I was hoping to see Forerunners with six arms, Forerunners with diminutive
: forms for working in tight quarters, Forerunners adapted to a lifetime of
: piloting vehicles in deep space or Forerunners mutated in order to become
: caretakers of aquatic life. I was expecting and hoping to see new forms,
: and what we've got are essentially 'basic' Forerunner forms. Two arms, two
: legs, all the features we've already seen on Forerunners before now, and
: no real sense of scale.

: Perhaps I was correct in assuming that removing any incentive for
: participation was a bad decision. Perhaps people really do need to know
: that they have the chance to win something in order to want to
: participate. If that's what it takes, I'll start offering prizes again to
: those who want them. All I really want to see is more and more
: perspectives on the Halo universe rendered out visually. And hopefully
: everyone who has been following these threads can agree that it's a great
: way to jump into the minds of another Halo fan to see their take on this
: world we all love.

: I'm going to postpone highlighting the submissions from this week in order to
: ask for more feedback on this process. If you want to view Garrett's
: submissions or read about Dave's ideas, check out their posts in this
: thread. I'll be posting my thoughts on those specific pieces there.

: With the rate submissions have been declining, I wouldn't be surprised if
: next week TDSpiral was the only person posting any artwork. I don't want
: that, and I want to do everything I can right now to prevent this from
: happening. So please... feedback. Thoughts. I need to know how to improve
: my schedule, format, subjects, prizes... whatever it might be that is
: discouraging people from submitting work.

: Things started out pretty well for this little idea I had. It got featured on
: the Waypoint blog by BSAngel, it received support from another member of
: 343 Industries with physical prizes of the limited sort to give away
: (which I never made it to before people suggested removing prizes), it was
: spread throughout the waypoint forums and other Halo websites... and now
: it's fallen down to two submissions per week.

: Of all the subjects, I thought for sure that one which required less
: attention to the canon and more flow of creativity would have been a lot
: of fun for people to participate in.

: What am I doing wrong?

: Please let me know.

I don't think there's a whole lot you can do besides a few minor changes. For the most part, I don't think there a whole lot of pen-and-paper type of artists around here, and even then, maybe they don't have the time to do anything or the desire to. And for the less-practiced artists, maybe they don't feel comfortable enough posting because they lack confidence in their abilities. This is all conjecture, but I remember feeling this way about drawing/design forums just because I felt like I didn't have any ideas worth sharing.

And that kind of goes with how Halo canon is being perceived these days. A lot of long time fans don't know what to make out of what they're seeing, and don't know they can speculate on anything when a lot of what they know seems to be changing. At least that's sort of what I gathered from Levi's reasons for not posting any of his stuff here.

When things are judged based on their good-standing with canon, it may seem a bit intimidating because there are so many things you have to keep track of. That's the only real problem I have with the contest having prizes. I used to consider myself pretty knowledgeable when it came to Halo stuff, but I've forgotten a lot of what I used to know. So I'm on Halopedia, flipping through multiple articles just trying to make sure my ideas are still solid.

If you want to know what motivates me, I'd say that it's because I have fun designing and drawing more than playing Halo. I don't know if that's true for many other people, so I don't know if that assessment is applicable here.

As for things you could change up:

- People like subjects that are less vague and have more restrictions. When you ask someone to be creative on the spot, it just doesn't work. There's too many possibilities, so many ways to go- no one knows what would be the right or wrong solution. I think this week's subject was pretty vague and maybe required a bit more complex thinking than some people really wanted to put into it.
- Do more Covenant and UNSC subjects, those tend to be more fun for people.
- Let us know the subject for the next round right after the last ends. That'll give people something to think about while you're getting set up.
- Visit some Halo groups on DeviantArt, they love fan art and speculation. I guess you could use prizes to give them more of an incentive to post over here as well. We may not be the best audience because HBO isn't really a Halo fan art community.

I hope that helps.


Message Index




Replies:

Visualizing the Halo Universe: Round 5Postmortem 1/6/13 11:21 p.m.
     Re: Visualizing the Halo Universe: Round 5TDSpiral 1/6/13 11:34 p.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/6/13 11:45 p.m.
     Re: Visualizing the Halo Universe: Round 5Hedgemony 1/6/13 11:50 p.m.
           Re: Visualizing the Halo Universe: Round 5SonGoharotto 1/6/13 11:59 p.m.
                 Re: Visualizing the Halo Universe: Round 5Ragashingo 1/7/13 12:34 a.m.
                       Re: Visualizing the Halo Universe: Round 5padraig08 1/7/13 11:13 a.m.
                             *shrubbery *NM*padraig08 1/7/13 11:14 a.m.
                                   One that looks nice and not too expensive. *NM*SonGoharotto 1/7/13 1:25 p.m.
                                         Ni! *NM*Ragashingo 1/7/13 1:43 p.m.
                                               ^ Fixed.Chewbaccawakka 1/7/13 2:17 p.m.
                                                     Nuuuuuuuuuu! *NM*thebruce0 1/8/13 9:07 a.m.
           Re: Visualizing the Halo Universe: Round 5The Lionheart 1/7/13 12:59 a.m.
     Re: Visualizing the Halo Universe: Round 5The Lionheart 1/7/13 1:04 a.m.
           Re: Visualizing the Halo Universe: Round 5TDSpiral 1/7/13 2:24 a.m.
                 Very true! Very true.The Lionheart 1/7/13 4:38 a.m.
     Visualizing the Halo Universe ReminderPostmortem 1/18/13 10:09 a.m.
           Re: Visualizing the Halo Universe ReminderQuirel 1/20/13 4:45 p.m.
                 Re: Visualizing the Halo Universe ReminderPostmortem 1/20/13 4:48 p.m.
                       Re: Visualizing the Halo Universe ReminderQuirel 1/20/13 5:00 p.m.
                             Re: Visualizing the Halo Universe ReminderPostmortem 1/20/13 6:21 p.m.
     Re: Visualizing the Halo Universe: Round 5davidfuchs 1/20/13 8:43 a.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/21/13 5:43 p.m.
     Re: Visualizing the Halo Universe: Round 5TDSpiral 1/20/13 2:00 p.m.
           Re: Visualizing the Halo Universe: Round 5Quirel 1/21/13 3:39 p.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/21/13 6:00 p.m.
                 Changes to how this is run.PriorMarcus 1/21/13 9:06 p.m.
                       Re: Changes to how this is run.Postmortem 1/21/13 10:10 p.m.
           Re: Visualizing the Halo Universe: Round 5The Lionheart 1/24/13 3:27 a.m.
     Re: Visualizing the Halo Universe: Round 5Quirel 1/21/13 2:05 p.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/21/13 2:22 p.m.
                 Re: Visualizing the Halo Universe: Round 5Quirel 1/21/13 3:37 p.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/21/13 6:12 p.m.
                 Re: Visualizing the Halo Universe: Round 5Quirel 1/22/13 1:53 p.m.
           Re: Visualizing the Halo Universe: Round 5scarab 1/30/13 5:45 a.m.
                 Re: Visualizing the Halo Universe: Round 5General Vagueness 1/30/13 5:09 p.m.
                       Re: Visualizing the Halo Universe: Round 5scarab 1/31/13 2:50 a.m.
                             Re: Visualizing the Halo Universe: Round 5General Vagueness 1/31/13 12:18 p.m.
                                   Re: Visualizing the Halo Universe: Round 5scarab 1/31/13 1:38 p.m.
                 Re: Visualizing the Halo Universe: Round 5Quirel 2/2/13 7:28 p.m.
                       Re: Visualizing the Halo Universe: Round 5scarab 2/3/13 10:52 a.m.
     Visualizing the Halo Universe Round 5 SummaryPostmortem 1/21/13 2:20 p.m.
           Re: Visualizing the Halo Universe Round 5 SummaryQuirel 1/21/13 3:49 p.m.
                 Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/21/13 5:26 p.m.
           Re: Visualizing the Halo Universe Round 5 Summarythebruce0 1/21/13 5:35 p.m.
                 Re: Visualizing the Halo Universe Round 5 Summarythebruce0 1/22/13 9:25 a.m.
                       Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/22/13 10:50 a.m.
           Re: Visualizing the Halo Universe Round 5 SummaryTDSpiral 1/21/13 8:32 p.m.
                 Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/21/13 10:13 p.m.
                       Re: Visualizing the Halo Universe Round 5 SummaryTDSpiral 1/22/13 2:17 a.m.
                             Re: Visualizing the Halo Universe Round 5 SummaryPriorMarcus 1/22/13 9:48 a.m.
                                   Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/22/13 10:43 a.m.
           Re: Visualizing the Halo Universe Round 5 SummaryGeneral Vagueness 1/21/13 9:44 p.m.
                 Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/21/13 10:20 p.m.
           My thoughtsSl'askia 1/21/13 10:24 p.m.
                 Re: My thoughtsPostmortem 1/21/13 10:30 p.m.
           Re: Visualizing the Halo Universe Round 5 SummaryMacGyver10 1/22/13 1:06 p.m.
                 Re: Visualizing the Halo Universe Round 5 SummaryPostmortem 1/22/13 1:10 p.m.
           Hmph.The Lionheart 1/24/13 3:41 a.m.
     Orator of the Mantle *IMG*TDSpiral 1/22/13 5:41 a.m.
           Re: Orator of the Mantle *IMG*Grizzlei 1/22/13 5:46 a.m.
                 Re: Orator of the Mantle *IMG*TDSpiral 1/22/13 5:51 a.m.
           This is badass.Postmortem 1/22/13 11:06 a.m.
                 ^This.^ *NM*The Lionheart 1/24/13 3:02 a.m.
           Re: Orator of the Mantle UpdatedTDSpiral 1/22/13 5:56 p.m.
                 Re: Orator of the Mantle UpdatedGrimBrother One 1/22/13 6:15 p.m.
                 Now has a faceTDSpiral 1/23/13 3:15 a.m.
                       Re: Now has a facePostmortem 1/23/13 10:52 a.m.
                             Again, this.^^The Lionheart 1/24/13 3:09 a.m.
           Re: Orator of the Mantle *IMG*Padraig08 1/22/13 7:37 p.m.
     Re: Visualizing the Halo Universe: Round 5Vincent 1/22/13 1:16 p.m.
           Re: Visualizing the Halo Universe: Round 5Postmortem 1/22/13 1:18 p.m.



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