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Posted By: Jinno <ginjin@gmail.com> | Date: 6/26/05 12:19 a.m. |
In Response To: A Lesson for the Misguided and Ignorant (An anonymous game developer) Now before any of this post, I have absolutely no experience with any aspect of making a game. I hope to be one day, and I will work harder than anyone else once I am making video games. I currently have no experience, and thus will probably get a retort flame from this guy. " I'm glad you've prefaced this with a quick summary of your vacuous experience
I'm glad that you have actual proof that you've ever worked on a game too. Anonymity is real solid proof. Maybe I should reference you to the Penny Arcade formula. "Normal Person + Anonymity + Audience = Total Fuckwad" And you sir, help prove Gabriel's Formula. If you even work for a company, you probably worked on Elmo's Alphabet Adventure. And besides, the guy was stating an opinion, he even said so. " 1. Less Promotion. "It's not always about how many units you sell." " No, it's about making the best game possible, and giving a wide audience the
And yet if the game stays as is, it will lose the fanbase that made it what it is today. Aparently someone doesn't know that giving thanks to those that made your game the big budget system mover that it is, is a good thing. I'm actually not one of them. I loved Halo 1. But I really bought it and my Xbox Christmas of 2002. Not a long time fan of Bungie. Practically just heard of them. However, making a game for everyone... it proves to be a slap in the face more than a sequel. Halo should never have been put into such a stage. Bungie never had Multiplayer as their major selling point before, they focused on story in Halo 1. In Halo 2, they made the story for the people who hadn't played the first game or read the books. Which, in my soon to be flamed opinion, is not supportive of the community that made your game what it is. " "I also think that making the series too mainstream will lead to several
The thing about it is, if you take a game that was largely story based, and then remove the complexity of the story, you lose a good portion of your fanbase. Especially the ones that thrived on your first story. "It would be nice to have the game as our private pleasure, but somebody needs
Actually, without the slurpee cups people were still getting more Halo 2 jammed down their throat (Heh heh, clever play on the situation) than they needed. I didn't mind the TV ads, best game ads ever. But you want to know what covers the costs for this stuff? Microsoft. The game selling. Which it would definitely sell well enough to pay for the ads and developing because everyone in the old fanbase would buy a copy. And with Xbox Live added, you'd get a lot of new people. Halo requires no real advertisement. If you walked up to someone, and told them the exact day the game would be out, the cost, and that it was Halo 3, you'd definitely get a sale out of that. Anyone with an Xbox would buy the game (With some Exceptions), even GravityGirl126 D: " 2. Announcement What the hell are you trying to convey with all of these emphatic
Yeah.. self-explanatory dumbass. Bungie has the only liable say as to the release of their own game. No matter how reasonable it is, Bill Gates can't even force Bungie to release an unfinished game. And since they started work on the game at earliest maybe October/November, my guess is that if it comes out next March, we'll get another game that is aimed for the 9 year olds who keep "owning me like the 'nub' I am." Seriously. Screw the mainstream, they don't belong in our community screwing it up and disheartening people from the great game they know they bought. " 3. Focus on the Campaign No, the focus didn't shift from campaign to multiplayer late in development.
Actually, the focus shifted to the actual game late in development, as it was once again a 9 month crunch. Bungie does their best work in lazy procrastinator phase. Every aspect of Halo 2 had to be redone after a supposed "ZOMG THIS DOESN'T WORK" kinda deal. " "Halo 1 Has A Deeper Story"
Also, you didn't hear any more of Halo 1's story when the game was announced
Would you like to know why we have more people talking about the Halo 2 story than the Halo 1 story? There's more people. A good deal of the discussion is shit that is already explained in the books, or is easily picked up in actual gameplay "ZOMG HOW SARGE GOT BACK TO EARTH!" "LIEK GRAVEMIND CAN TALK ENGLISH AND SANGHELLI" But we also have a good huge chunk that is based on both games, and is actually well thought out. "Humans vs. Forerunner" "Flood Evolved to Humans" and things like that. And since I'm tired of picking at your post, I'll end it here. ~Jinno. |
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