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Re: I hope Bungie patches a vehicle health meter i | |
Posted By: RC Master | Date: 8/31/10 1:03 p.m. |
In Response To: Re: I hope Bungie patches a vehicle health meter i (JonnyOThan) : They start flaming with 20-25% health left (might be vehicle dependent, but I : think that's about right). The main problem is the 'about' part of that sentence. Theres one vehicle in Bad Company 2 that does NOT have a health meter: The UAV. It only has a 'warning beep' when its quite damaged. As a result, it can be very frustrating to drive at times, and this is a vehicle with miniscle health to begin with. I thought Bungie realised that hiding player health from the player was a bad idea? Ya know, how sometimes if you got shot again after losing your sheilds you'd die more quickly, but wait a bit longer and you'd be just as strong. ODST was 'wishy-washy' in this sense to. either you're fine, you're seeing red mist. For the record: I hate it in CoD that you get all blood splattered over your screen when you're injured (I'm getting shot, so i need to see LESS!?!?), and in Bad Company 2 that there is really no clear indicator of how healthy you are to yourself, but other players (medics) can see exactly how much health you have on their HUD. Yeah, I need to know my health less than other players... Imagine if you didn't have a fuel gauge in your car, just 3 status lights: green, amber, red. Green for 100-90%, amber for 89-20% and red for 19-0%. I get in, lets say, my rental car, and the status light is on red. Should I go fill it up straight away? or can I drive part of the way there? Similarly, its amber: Should I fill it up, or is it nearly full and can I get all the way there? Safe person is going to assume worst-case. I feel I'm going to be walking a lot in Halo: Reach :( I'm not sure, but I feel like its this industry-wide mis-conception that infantry and vehicles don't deserve (or don't need) the same treatment in terms of HUD and feedback and stuff, and thats really holding back vehicles in games, combat especially. I mean, off the top of my head: Midtown madness 2 (an exclusively car game) had a 'status' meter for the cars. Mass Effect 2: The hammerhead did not (and there were a lot of complaints about the hammerhead). DiRT: an exclusively car game, had a vehicle status indicators, in percentages, for different PARTS of the car. There, the status of each part affected the performance and handling of your car, but knowing exactly how long you can survive for (in Halo) isn't important? Halo Wars: You're not even driving the vehicles but they get health-bars. And also, we really need better indicators of when we can fire the big weapons on vehicles. The scorpion was much better with the new reload animation, but I remember I still found myself mashing the trigger to fire on the Wraith and probably the Banshee too.
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Replies: |
G4 reach Preview | Minime637 | 8/28/10 11:19 a.m. |
Thanks! *NM* | Joe Duplessie (SNIPE 316) | 8/28/10 11:23 a.m. |
Re: G4 reach Preview | Joe Duplessie (SNIPE 316) | 8/28/10 11:31 a.m. |
Faith = Renewed | Metalingus627 | 8/28/10 12:17 p.m. |
Re: Faith = Renewed | The BS Police | 8/28/10 12:53 p.m. |
Re: G4 reach Preview | Bean Delphiki | 8/28/10 1:36 p.m. |
Re: G4 reach Preview | CaneCutter | 8/28/10 1:40 p.m. |
Re: G4 reach Preview | Azo 'Galvat | 8/28/10 2:45 p.m. |
Re: G4 reach Preview | Bean Delphiki | 8/28/10 5:41 p.m. |
Re: G4 reach Preview | Harmanimus | 8/28/10 6:23 p.m. |
As long as they didn't increase lunge distance | Metalingus627 | 8/28/10 9:13 p.m. |
Re: G4 reach Preview | KalamariKidd | 8/28/10 11:44 p.m. |
I KNEW I heard Jon Huertas | DHalo | 8/28/10 1:55 p.m. |
Re: I KNEW I heard Jon Huertas | vlad3163 | 8/28/10 3:00 p.m. |
Countdown and Boardwalk | ArteenEsben | 8/28/10 3:16 p.m. |
Awesome. | Gravemind | 8/28/10 5:16 p.m. |
Uh, what's with the vehicles? | NsU Soldier | 8/28/10 8:24 p.m. |
Re: Uh, what's with the vehicles? | hyokin | 8/28/10 8:28 p.m. |
Re: Uh, what's with the vehicles? | NsU Soldier | 8/28/10 8:38 p.m. |
Re: Uh, what's with the vehicles? | Gravemind | 8/28/10 9:19 p.m. |
Re: Uh, what's with the vehicles? | Azo 'Galvat | 8/28/10 9:25 p.m. |
Re: Uh, what's with the vehicles? | RikWeaN | 8/28/10 10:53 p.m. |
Re: Uh, what's with the vehicles? | ArteenEsben | 8/29/10 12:09 a.m. |
Re: Uh, what's with the vehicles? | telemachus | 8/29/10 11:54 a.m. |
Re: Uh, what's with the vehicles? | urk | 8/29/10 12:22 p.m. |
Re: Uh, what's with the vehicles? | DHalo | 8/29/10 12:48 p.m. |
Re: Uh, what's with the vehicles? | NsU Soldier | 8/29/10 12:51 p.m. |
Re: Uh, what's with the vehicles? | urk | 8/29/10 2:51 p.m. |
Re: Uh, what's with the vehicles? | ArteenEsben | 8/29/10 3:37 p.m. |
Re: Uh, what's with the vehicles? | RC Master | 8/29/10 4:29 p.m. |
My opinion on this whole uproar. | Riceatron | 8/29/10 5:00 p.m. |
Re: My opinion on this whole uproar. | Minime637 | 8/29/10 5:19 p.m. |
Re: My opinion on this whole uproar. | Addy | 8/29/10 5:38 p.m. |
Re: My opinion on this whole uproar. | RC Master | 8/29/10 5:40 p.m. |
Re: My opinion on this whole uproar. | Penguin Ninjoid | 8/29/10 6:03 p.m. |
Re: My opinion on this whole uproar. | ArteenEsben | 8/29/10 8:03 p.m. |
Wrong! You fail. | Gravemind | 8/29/10 6:30 p.m. |
Re: Wrong! You fail. | Stephen L. (SoundEffect) | 8/29/10 9:29 p.m. |
Re: Wrong! You fail. | Avateur | 8/29/10 9:35 p.m. |
Re: Wrong! You fail. | RikWeaN | 8/29/10 10:12 p.m. |
Re: Wrong! You fail. | Hedgemony | 8/30/10 1:15 a.m. |
Re: Wrong! You fail. | Stephen L. (SoundEffect) | 8/30/10 6:14 a.m. |
Re: Wrong! You fail. | Ragashingo | 8/30/10 8:14 a.m. |
And yet... | NsU Soldier | 8/30/10 10:09 a.m. |
Re: And yet... | Stephen L. (SoundEffect) | 8/30/10 11:11 a.m. |
Re: Wrong! You fail. | Anton P. Nym (aka Steve) | 8/30/10 8:41 a.m. |
That's not true. | rolandk73 | 8/31/10 9:22 a.m. |
Re: Wrong! You fail. | Avateur | 8/29/10 9:32 p.m. |
Re: Uh, what's with the vehicles? | Gravemind | 8/29/10 6:03 p.m. |
Re: Uh, what's with the vehicles? | Cody Miller | 8/29/10 6:10 p.m. |
Oh Noes. | profhalo | 8/29/10 10:36 p.m. |
Thanks Gravemind! | NsU Soldier | 8/29/10 7:51 p.m. |
Re: Uh, what's with the vehicles? | telemachus | 8/30/10 8:29 a.m. |
I really liked the Halo 2 ghost | Penguin Ninjoid | 8/29/10 6:00 p.m. |
Blind Skull. | profhalo | 8/28/10 11:06 p.m. |
Re: Blind Skull. | NsU Soldier | 8/29/10 12:31 a.m. |
I hope Bungie patches a vehicle health meter in | The BS Police | 8/29/10 1:30 a.m. |
Re: I hope Bungie patches a vehicle health meter i | Avateur | 8/29/10 1:37 a.m. |
Re: I hope Bungie patches a vehicle health meter i | NsU Soldier | 8/29/10 1:46 a.m. |
Re: I hope Bungie patches a vehicle health meter i | JonnyOThan | 8/29/10 7:16 p.m. |
Re: I hope Bungie patches a vehicle health meter i | RC Master | 8/31/10 1:03 p.m. |
Re: I hope Bungie patches a vehicle health meter i | JonnyOThan | 8/30/10 10:42 a.m. |
Re: I hope Bungie patches a vehicle health meter i | CaneCutter | 8/30/10 11:14 a.m. |
Re: I hope Bungie patches a vehicle health meter i | ArteenEsben | 8/30/10 12:00 p.m. |
The Obvious Solution | Slith | 8/31/10 2:04 a.m. |
Re: The Obvious Solution | Gravemind | 8/31/10 4:09 p.m. |
Re: The Obvious Solution | tln | 9/1/10 9:36 a.m. |
Re: Awesome. | RC Master | 8/29/10 8:43 a.m. |
Re: Awesome. | Gravemind | 8/29/10 3:19 p.m. |
Re: Awesome. | RC Master | 8/29/10 4:57 p.m. |
Hunters R AMAZING! | Gtag=Reluctant Chaos | 8/28/10 6:57 p.m. |
Re: G4 reach Preview | Schooly D | 8/29/10 12:46 a.m. |
Re: G4 reach Preview | Avateur | 8/29/10 12:56 a.m. |
Re: G4 reach Preview | Schooly D | 8/29/10 1:19 a.m. |
Re: G4 reach Preview | hyokin | 8/29/10 1:51 a.m. |
Re: G4 reach Preview | Schooly D | 8/29/10 2:46 a.m. |
Re: G4 reach Preview | DHalo | 8/29/10 10:46 a.m. |
Re: G4 reach Preview | Bean Delphiki | 8/29/10 5:39 p.m. |
Re: G4 reach Preview | RC Master | 8/29/10 5:43 p.m. |
Re: G4 reach Preview | Bean Delphiki | 8/29/10 8:12 p.m. |
Re: G4 reach Preview | hyokin | 8/29/10 8:38 p.m. |
Let's review | General Vagueness | 8/29/10 10:59 p.m. |
Re: Let's review | The Loot | 8/29/10 11:18 p.m. |
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