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Re: G4 reach Preview
Posted By: Bean Delphiki <bean.delphiki@gmail.com>Date: 8/29/10 5:39 p.m.

In Response To: Re: G4 reach Preview (DHalo)


: I'm a man of navigation. I almost always go Jetpack in Reach due to the fact
: that I enjoy the new dimension of travel.

: I think this is partly a reflection on why I liked Halo 2's multiplayer so
: much. Many of the maps had an ease of navigation. Not too much geometry
: where it creates 100 different tight cornered pathways with frantic and
: sudden death, but not so little that its an open crapshoot where there's
: tons of explosives going off left and right and no cover to hide behind.

: Midship has several paths, but most are exposed to other parts of the math,
: though cover is almost always available, unless you're near a high-value
: item (the sword).

: Lockout is very twist-and-turny but most paths are exposed to several vantage
: points, but again you're never far from cover except for when crossing the
: top-center.

: Wizard was unique because it was symmetrical, provided cover (minimally), but
: the layout was extremely simple so it wasn't hard to figure out.

: Hang 'Em High was again, open with cover, with several pathways...you see the
: point I'm getting at? Many fan favorites are simplistic in navigation yet
: diverse enough to allow for numerous scenarios.

: The Pit has too many obstructions and not enough navigational freedom for my
: taste. Though some might disagree, I feel Guardian has the same problem.
: Too much obstruction. Also there are so few paths and so many restrictions
: in how those paths must be taken (grav lifts) that its almost obvious
: where people are going to be herded.

: All of this is my personal opinion, of course.

I agree with your assessments, even though I'm a "Sprint" man because I DON'T like the new jetpack ability to just bypass those travel paths. Halo 3's paths were SO limited that it was extremely easy to set up funnels, even at large distances away.

What I'd like to see is a remake of Turf. I wanted Chillout to come back and I love Cold Fusion, it works with the Halo 3 system fairly well, despite being a bit too large. I am also in the "Remake Damnation" camp as that was probably my favorite Halo 1 map ever.

I would say that of all the Halo 3 maps, the one that MOST captured the Halo 1/2 feel, even though it still has issues, is Ghost Town. The center room though is the only place that really got it. It was solid and defendable by a good team, but still there were so many points of ingress, that you couldn't fully lock it down.

What I think we need to see more of are the highly asymmetrical maps. Some examples: Chillout, Ratrace, Damnation, Hang 'em High, Chiron TL-34, Prisoner, Turf, Burial Mounds, Ascension. All of these are small to medium sized maps, highly asymmetrical, yet feel balanced around most parts of the map. The medium-small asymmetrical maps introduced in Halo 3 were High-Ground, Orbital, Guardian, Longshore and Ghost Town. None of these feel really as balanced or have the fluid movement lines.


Message Index




Replies:

G4 reach PreviewMinime637 8/28/10 11:19 a.m.
     Thanks! *NM*Joe Duplessie (SNIPE 316) 8/28/10 11:23 a.m.
     Re: G4 reach PreviewJoe Duplessie (SNIPE 316) 8/28/10 11:31 a.m.
     Faith = RenewedMetalingus627 8/28/10 12:17 p.m.
           Re: Faith = RenewedThe BS Police 8/28/10 12:53 p.m.
     Re: G4 reach PreviewBean Delphiki 8/28/10 1:36 p.m.
           Re: G4 reach PreviewCaneCutter 8/28/10 1:40 p.m.
           Re: G4 reach PreviewAzo 'Galvat 8/28/10 2:45 p.m.
                 Re: G4 reach PreviewBean Delphiki 8/28/10 5:41 p.m.
                       Re: G4 reach PreviewHarmanimus 8/28/10 6:23 p.m.
           As long as they didn't increase lunge distanceMetalingus627 8/28/10 9:13 p.m.
           Re: G4 reach PreviewKalamariKidd 8/28/10 11:44 p.m.
     I KNEW I heard Jon HuertasDHalo 8/28/10 1:55 p.m.
           Re: I KNEW I heard Jon Huertasvlad3163 8/28/10 3:00 p.m.
     Countdown and BoardwalkArteenEsben 8/28/10 3:16 p.m.
     Awesome.Gravemind 8/28/10 5:16 p.m.
           Uh, what's with the vehicles?NsU Soldier 8/28/10 8:24 p.m.
                 Re: Uh, what's with the vehicles?hyokin 8/28/10 8:28 p.m.
                       Re: Uh, what's with the vehicles?NsU Soldier 8/28/10 8:38 p.m.
                 Re: Uh, what's with the vehicles?Gravemind 8/28/10 9:19 p.m.
                       Re: Uh, what's with the vehicles?Azo 'Galvat 8/28/10 9:25 p.m.
                             Re: Uh, what's with the vehicles?RikWeaN 8/28/10 10:53 p.m.
                                   Re: Uh, what's with the vehicles?ArteenEsben 8/29/10 12:09 a.m.
                 Re: Uh, what's with the vehicles?telemachus 8/29/10 11:54 a.m.
                       Re: Uh, what's with the vehicles?urk 8/29/10 12:22 p.m.
                             Re: Uh, what's with the vehicles?DHalo 8/29/10 12:48 p.m.
                             Re: Uh, what's with the vehicles?NsU Soldier 8/29/10 12:51 p.m.
                                   Re: Uh, what's with the vehicles?urk 8/29/10 2:51 p.m.
                                         Re: Uh, what's with the vehicles?ArteenEsben 8/29/10 3:37 p.m.
                                         Re: Uh, what's with the vehicles?RC Master 8/29/10 4:29 p.m.
                                               My opinion on this whole uproar.Riceatron 8/29/10 5:00 p.m.
                                                     Re: My opinion on this whole uproar.Minime637 8/29/10 5:19 p.m.
                                                     Re: My opinion on this whole uproar.Addy 8/29/10 5:38 p.m.
                                                     Re: My opinion on this whole uproar.RC Master 8/29/10 5:40 p.m.
                                                     Re: My opinion on this whole uproar.Penguin Ninjoid 8/29/10 6:03 p.m.
                                                           Re: My opinion on this whole uproar.ArteenEsben 8/29/10 8:03 p.m.
                                                     Wrong! You fail.Gravemind 8/29/10 6:30 p.m.
                                                           Re: Wrong! You fail.Stephen L. (SoundEffect) 8/29/10 9:29 p.m.
                                                                 Re: Wrong! You fail.Avateur 8/29/10 9:35 p.m.
                                                                 Re: Wrong! You fail.RikWeaN 8/29/10 10:12 p.m.
                                                                       Re: Wrong! You fail.Hedgemony 8/30/10 1:15 a.m.
                                                                       Re: Wrong! You fail.Stephen L. (SoundEffect) 8/30/10 6:14 a.m.
                                                                             Re: Wrong! You fail.Ragashingo 8/30/10 8:14 a.m.
                                                                             And yet...NsU Soldier 8/30/10 10:09 a.m.
                                                                                   Re: And yet...Stephen L. (SoundEffect) 8/30/10 11:11 a.m.
                                                                       Re: Wrong! You fail.Anton P. Nym (aka Steve) 8/30/10 8:41 a.m.
                                                                             That's not true.rolandk73 8/31/10 9:22 a.m.
                                                           Re: Wrong! You fail.Avateur 8/29/10 9:32 p.m.
                                         Re: Uh, what's with the vehicles?Gravemind 8/29/10 6:03 p.m.
                                               Re: Uh, what's with the vehicles?Cody Miller 8/29/10 6:10 p.m.
                                                     Oh Noes.profhalo 8/29/10 10:36 p.m.
                                               Thanks Gravemind!NsU Soldier 8/29/10 7:51 p.m.
                             Re: Uh, what's with the vehicles?telemachus 8/30/10 8:29 a.m.
                       I really liked the Halo 2 ghostPenguin Ninjoid 8/29/10 6:00 p.m.
           Blind Skull.profhalo 8/28/10 11:06 p.m.
                 Re: Blind Skull.NsU Soldier 8/29/10 12:31 a.m.
           I hope Bungie patches a vehicle health meter inThe BS Police 8/29/10 1:30 a.m.
                 Re: I hope Bungie patches a vehicle health meter iAvateur 8/29/10 1:37 a.m.
                       Re: I hope Bungie patches a vehicle health meter iNsU Soldier 8/29/10 1:46 a.m.
                             Re: I hope Bungie patches a vehicle health meter iJonnyOThan 8/29/10 7:16 p.m.
                                   Re: I hope Bungie patches a vehicle health meter iRC Master 8/31/10 1:03 p.m.
                 Re: I hope Bungie patches a vehicle health meter iJonnyOThan 8/30/10 10:42 a.m.
                       Re: I hope Bungie patches a vehicle health meter iCaneCutter 8/30/10 11:14 a.m.
                       Re: I hope Bungie patches a vehicle health meter iArteenEsben 8/30/10 12:00 p.m.
                             The Obvious SolutionSlith 8/31/10 2:04 a.m.
                                   Re: The Obvious SolutionGravemind 8/31/10 4:09 p.m.
                                         Re: The Obvious Solutiontln 9/1/10 9:36 a.m.
           Re: Awesome.RC Master 8/29/10 8:43 a.m.
                 Re: Awesome.Gravemind 8/29/10 3:19 p.m.
                       Re: Awesome.RC Master 8/29/10 4:57 p.m.
     Hunters R AMAZING!Gtag=Reluctant Chaos 8/28/10 6:57 p.m.
     Re: G4 reach PreviewSchooly D 8/29/10 12:46 a.m.
           Re: G4 reach PreviewAvateur 8/29/10 12:56 a.m.
                 Re: G4 reach PreviewSchooly D 8/29/10 1:19 a.m.
                       Re: G4 reach Previewhyokin 8/29/10 1:51 a.m.
                             Re: G4 reach PreviewSchooly D 8/29/10 2:46 a.m.
                                   Re: G4 reach PreviewDHalo 8/29/10 10:46 a.m.
                                         Re: G4 reach PreviewBean Delphiki 8/29/10 5:39 p.m.
                                               Re: G4 reach PreviewRC Master 8/29/10 5:43 p.m.
                                                     Re: G4 reach PreviewBean Delphiki 8/29/10 8:12 p.m.
                                                           Re: G4 reach Previewhyokin 8/29/10 8:38 p.m.
     Let's reviewGeneral Vagueness 8/29/10 10:59 p.m.
           Re: Let's reviewThe Loot 8/29/10 11:18 p.m.



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