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Re: My (and your) feature requests for Reach | |
Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 11/13/09 7:57 a.m. |
In Response To: Re: My (and your) feature requests for Reach (Gordon Freeman) : •Make Legendary harder. This will give the skilled players a reason to get : better. I should not be able to beat the game on Legendary on my first go. : •Cut the fat. Don't pad the game for length or make us wander a hub. Make the
: •Always prioritize action over cinema/spectacle/scripted events. : •Give us cool encounters. You can make the player look up and down for a
: •No focus groups. Go with your guts, not by committee. : •No escort missions. These are stupid and unfun. : •30 seconds max without shooting anything. : •Reward outrageous displays of skill. Give us some achievements you don't
: •No barriers or kill zones anywhere in the game. : •Make every weapon useful like they were in Halo 1. Don't make PP/BR the best
: •Hire GhaleonEB to design Reach's firefight. : •Hire Greg Kirkpatrick to write Reach's story. : •Never ever make any concession with casual gamers in mind. In fact, develop
: •Design a game, not a sandbox. : •Make every part awesome. We should be saying 'awesome' all the time. Giving
: •Jump us right in. Who needs tutorials; that's what the manual is for. : •Improve the AI so brutes aren't idiots. Plasma shots should drop their
: •Add back in flag throwing. I'm glad to see everyone just ignored this post.
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