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Re: "Team Betrayals"
Posted By: elessar787 <elessar787@gmail.com>Date: 10/23/09 12:33 a.m.

In Response To: Re: "Team Betrayals" (JonnyOThan)


: I don't know for sure. I would guess design decision, since it's been there
: since Halo 1 and latency isn't really a factor on LAN.

: The compensation bit you might be thinking about is the fact that we use the
: outputs from the aim assist system to recreate a shot for networking.
: e.g. "I was aiming two feet to the right of my target's chest."
: Slightly more info on that here .

Feel free to stop when you want, but I'm really curious about some aspects. Like if there are 2 or more players near the bullet path, does the game calculate for each player? How close does the bullet have to be, meaning if I fire a bullet away from everyone else, does the game calculate something. How does it handle not-targets, like teammates or scenery?

I feel like a giddy little school girl right now.


Message Index




Replies:

"Sticky aim" needs to be optional in Reach.Gravemind 10/21/09 6:17 p.m.
     Please!!pete_the_duck 10/21/09 6:22 p.m.
           Re: Please!!chris101b 10/21/09 6:28 p.m.
     Re: "Sticky aim" needs to be optional in Reach.RyanTheHeretic 10/21/09 6:27 p.m.
           Re: "Sticky aim" needs to be optional in Reach.FyreWulff 10/21/09 6:39 p.m.
           Re: "Team Betrayals"Gravemind 10/21/09 7:01 p.m.
                 Re: "Team Betrayals"chris101b 10/21/09 7:13 p.m.
                 Re: "Team Betrayals"Avateur 10/21/09 7:27 p.m.
                       Re: "Team Betrayals"Hunt3r 10/21/09 8:09 p.m.
                 Re: "Team Betrayals"FyreWulff 10/21/09 8:54 p.m.
                       Re: "Team Betrayals"JonnyOThan 10/22/09 4:06 p.m.
                             Re: "Team Betrayals"elessar787 10/22/09 4:58 p.m.
                                   Re: "Team Betrayals"JonnyOThan 10/22/09 8:43 p.m.
                                         Re: "Team Betrayals"elessar787 10/23/09 12:33 a.m.
                 Re: "Team Betrayals"Bernard Strauss 10/21/09 10:40 p.m.
                       Re: "Team Betrayals"scarab 10/22/09 11:50 p.m.
                 Re: "Team Betrayals"Cody Miller 10/22/09 5:02 p.m.
     Re: "Sticky aim" needs to be optional in Reach.psychophan7 10/21/09 8:28 p.m.
     "Sticky aim" needs to be optional in Reach.The BS Police 10/21/09 10:42 p.m.
     Re: "Sticky aim" needs to be optional in Reach.Captain Spark 10/21/09 11:00 p.m.
           Personally, I'd like more sticky.Jillybean 10/22/09 8:31 a.m.
     Some weapons could do without...Silent Knight 10/22/09 1:01 a.m.
     +1 *NM*Magni Harvald 10/22/09 3:49 p.m.



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