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Re: "Team Betrayals"
Posted By: chris101b <chrismags@aol.com>Date: 10/21/09 7:13 p.m.

In Response To: Re: "Team Betrayals" (Gravemind)


: "Team Betrayals" isn't exactly a good example as it eliminates all
: aim assistance, not just crosshair magnetism/sticky aim. Remember, there
: are two forms of aim assist: sticky aim and "auto-aim/bullet
: magnetism/whatever it's called," the latter which is the feature
: where the game automatically adjusts bullet trajectories and is indicated
: by a red crosshair. That form of aim assist I can deal with, and it's
: fine at Halo 3 levels. It's the crosshair getting forced towards a target
: that bothers me.

Once in a blue moon does the reticule magnetism ever throw me off. It does happen, but not much more often than any other common problem such as lagging out. I think we should switch your opinion. They should get rid of the bullet magnetism and keep the reticule magnetism, because even if the bullet magnetism was there in place of the reticule magnetism, it would still be hard as hell to hit someone. You also have to look at this from the standpoint of a new player. Have you ever seen a new person playing Halo? They couldn't hit you with aim assist, bullet magnetism, and with you standing perfectly still. If all of those cushions were gone, new players would be discouraged from playing the game. I think that they should make the stuff optional. If you want to play without bullet magnitism or aim assist, you should have that choice, but they should not program it into the game.


Message Index




Replies:

"Sticky aim" needs to be optional in Reach.Gravemind 10/21/09 6:17 p.m.
     Please!!pete_the_duck 10/21/09 6:22 p.m.
           Re: Please!!chris101b 10/21/09 6:28 p.m.
     Re: "Sticky aim" needs to be optional in Reach.RyanTheHeretic 10/21/09 6:27 p.m.
           Re: "Sticky aim" needs to be optional in Reach.FyreWulff 10/21/09 6:39 p.m.
           Re: "Team Betrayals"Gravemind 10/21/09 7:01 p.m.
                 Re: "Team Betrayals"chris101b 10/21/09 7:13 p.m.
                 Re: "Team Betrayals"Avateur 10/21/09 7:27 p.m.
                       Re: "Team Betrayals"Hunt3r 10/21/09 8:09 p.m.
                 Re: "Team Betrayals"FyreWulff 10/21/09 8:54 p.m.
                       Re: "Team Betrayals"JonnyOThan 10/22/09 4:06 p.m.
                             Re: "Team Betrayals"elessar787 10/22/09 4:58 p.m.
                                   Re: "Team Betrayals"JonnyOThan 10/22/09 8:43 p.m.
                                         Re: "Team Betrayals"elessar787 10/23/09 12:33 a.m.
                 Re: "Team Betrayals"Bernard Strauss 10/21/09 10:40 p.m.
                       Re: "Team Betrayals"scarab 10/22/09 11:50 p.m.
                 Re: "Team Betrayals"Cody Miller 10/22/09 5:02 p.m.
     Re: "Sticky aim" needs to be optional in Reach.psychophan7 10/21/09 8:28 p.m.
     "Sticky aim" needs to be optional in Reach.The BS Police 10/21/09 10:42 p.m.
     Re: "Sticky aim" needs to be optional in Reach.Captain Spark 10/21/09 11:00 p.m.
           Personally, I'd like more sticky.Jillybean 10/22/09 8:31 a.m.
     Some weapons could do without...Silent Knight 10/22/09 1:01 a.m.
     +1 *NM*Magni Harvald 10/22/09 3:49 p.m.



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