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Re: Narc's "Halo 3 Partnership" article | |
Posted By: Narcogen <narcogen@rampancy.net> | Date: 5/3/09 8:53 p.m. |
In Response To: Narc's "Halo 3 Partnership" article (Hawaiian Pig) : Is this not already a given in Halo? A good team requires good communication, : and all that this concept really seems to suggest is that one person be in : charge. That being said, when it comes to Halo, the strategy isn't too : complicated. Good Doubles Teams know exactly what they're going to do on a : specific map right from spawn. I remember talking to goatrope and Devin : about their approach to doubles once. On the Pit, for example, the : meta-game has evolved such that the first spawn involves both teams : rushing Rockets and Camo; the direction is understood, and it requires the : team to slightly split up and then adapt based on how each fire-fight : goes. Similar scenarios occur on maps such as Construct or Epitaph. With : understood objectives, really all that's left is the need for good : communication. : The Lead and Wing concept seems as though it would work better in a
Worth noting that this is not my article-- it's written by LemonDemon72. |
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