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Re: Halo 2 Uses Havok 2 Physics Engine | |
Posted By: Dark Bastion <darkbastion@hotmail.com> | Date: 1/25/04 10:27 p.m. |
In Response To: Halo 2 Uses Havok 2 Physics Engine (Nick) : So the other day while on my ninja mission to Bungie I rummaged through their
: Yea ok, I didn't really go on a ninja mission to Bungie and get to look
: I searched the news and the forum (current and archived) for a mix of the
: Go Bungie! Havok's engine kicks ass. : -Nick I hope that's not true. I mean, yeah, Havok is cool and all, but after Deus Ex 2 and Max Payne 2, it's novelty has worn off. Now it just seems stupid that a dead body flops on the ground like it's 2 pounds of nothing, or everything has the same non-mass attached to it. One of the things that I loved about Halo was how the physics - be it as minute as grenade tossing or as major as a rocket impact on an airborne warthog - weren't and couldn't seen in any other game; that's what made it awesome. I just hope that Bungie uses the Havok engine as a source, and vastly overhauls it for the final product.
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