| In Response To: No, no and no. Converting, though... *NM* (Me_43)
Unless the conversion is more-or-less automatic, who's going to convert all these maps? Look how long Team Unpfhorgiven has been working on M:R for the UT engine. If you can make a program that will take existing maps, textures and the like and convert them to work with EO, then EO will be a great success. But then you've already heard it from me before - if all the maps have to be redone from scratch, EO will never be accepted by the community.
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