/-/S'pht-Translator-Active/-/


Re: To •M... (Also! Announcement on subject of E0!
Posted By: sdDate: 2/19/05 12:07 a.m.

In Response To: To •M... (Also! Announcement on subject of E0!) (Me_43)

: Err, I tried emailing but no response, so I'll have to resort to
: forum-messaging :( anyway...

: Umm, you said you'd try animating the models with an E0-friendly setup or
: something, no? How's that going?

: Also, incidentally - while I'm posting here - work is gradually slowing on
: Engine/Zero, partly because of school (Oh, didn't I say? I'm in year 10 :P
: ), partly it's all too easy (I mean come on, how conventional IS the
: design?!), and partly because there's a very good chance of me actually
: getting a job programming in the next few weeks.

: Now. Soon enough Arlen will hopefully get a Marathon-E0 converter happening,
: maybe just maybe he'll also get networking together, and the tool who's
: meant to be doing the AI has done nothing (to my knowledge) so I knocked
: together a shitty temporary AI instead.

: The only other stuff that needs work are the sounds, and... hmm physics
: aren't a big deal... well there's one thing that is missing...

: Public support! Needed! Badly!
: Seriously. This thing could well and truly replace AO (That's a good thing,
: you fools); you can't blame me for a lack of effort (2 years of
: programming. No joke.), are you collectively going to just let all that
: work go down the drain?! Or will some people put a LITTLE effort into it
: and end up making something truly worthwhile?!?! Look at •M - he just sent
: me to a place where I could get the models, but has helped more than
: anyone else has so far!

: And can someone ELSE actually be responsible for porting Marathon?! I've put
: a horrific amount of work into writing the damn thing already; can I get
: on with my life now?!?!
: [/rant]

: ...Umm, what I mean by that is, could someone save the Marathon sounds files
: (1, 2 and ?) into a whole lot of seperate files? (WAV format is definitely
: ideal) Can someone else organise such a thing? I'll be happy to take care
: of the physics, but for god's sake, not the entire project...

: Hmm. where the hell did the bottle of prozac go?! Needed...urgently...

I've done a lot of this kinda thing for what I've been doing regarding the whole porting process, so I might be able to help there. Also just curious if this was going to be open source, as I have forgotten, might be neat for us to be able to add things in or help out with engine type stuff or something yeah...

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Pre-2004 Posts

Replies:

To •M... (Also! Announcement on subject of E0!)Me_43 2/18/05 1:50 p.m.
     Re: To •M... (Also! Announcement on subject of E0!sd 2/19/05 12:07 a.m.
           Re: To •M... (Also! Announcement on subject of E0!Me_43 2/19/05 12:34 a.m.
                 Will it work with existing maps? *NM*Steve Levinson 2/19/05 5:11 a.m.
                       No, no and no. Converting, though... *NM*Me_43 2/19/05 11:07 p.m.
                             Re: No, no and no. Converting, though...Steve Levinson 2/20/05 3:23 p.m.
                                   Re: No, no and no. Converting, though...Me_43 2/20/05 11:57 p.m.
                 Re: To •M... (Also! Announcement on subject of E0!sd 2/19/05 12:12 p.m.
     Re: To •M... (Also! Announcement on subject of E0!Ori 2/19/05 9:14 a.m.
           Thanks! *NM*Me_43 2/19/05 10:58 p.m.
     Re: hunter walky•M 2/20/05 5:14 a.m.
           Re: hunter walkyMe_43 2/21/05 12:26 a.m.
                 Re: hunter walky _-[tr4nsl4tor 4ctive!]-_•M 2/21/05 7:25 a.m.
                       Re: hunter walky•M 2/21/05 12:35 p.m.
                             Re: hunter walkyMe_43 2/21/05 11:31 p.m.
                                   Re: hunter walky•M 2/22/05 11:46 a.m.
                                         Re: hunter walkyMe_43 2/22/05 7:12 p.m.
                                               Re: hunter walky (and a musicquiz)•M 2/26/05 12:27 p.m.
                                                     Re: hunter walky (and a musicquiz)Me_43 2/26/05 9:46 p.m.
                                                           Re: hunter walky (and a musicquiz) *NM*reni 1/26/06 5:43 p.m.
                 Re: hunter walkyD-M.A. 2/24/05 12:50 a.m.
                       Re: hunter walkyForrest of B.org 2/24/05 5:02 p.m.

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Pre-2004 Posts

 

 

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