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Re: Yes, Yes, YES! : ) (long again) | |
Posted By: Shishka <shishka@mac.com> | Date: 6/30/02 7:09 p.m. |
In Response To: Re: Yes, Yes, YES! : ) (long again) (Brian Josselyn) : Plot is not problem; we got oodles and oodles of plot. It's story and
Well, the thing that makes me curious, is that a LOT of the plot is "interacted with." Specifically the warfare. In terms of your movie, I'm looking forward to seeing how you're going to make it interesting, since you don't have the devtools Bungie has, and can't simply "leap out into third person." And another thing... Master Chief has what... 10 lines, in the entire game? I'm curious to see what you're going to do to develop him. However, if this is just a repeat of the game in "non-interactive" form, just for the fans, I guess that won't be an issue. For a wider audience, more would have to be done, don't you think? You don't really get a sense of MC's sense of duty in the game, or his ignominy for having to leave his comrades behind. Really, when you think about it, The Fall of Reach adds entirely new dimension to Master Chief's character, none of which is really "readily apparent" in the game itself. : Because of dialog restrictions, what's in the game is what we've got. Because
Again, I'm looking forward to the final cut. ;) : Well, if it never is made, well never know. You answer reminds me of a poem.
Hehe, I like that line. Good show. ;) You suggest that in making a motion picture of Halo, Bungie would have nothing to lose. I suggest the same for if they didn't. ;) : Ah, well I see maybe why you’re panicking. Having Bungie drop everything to
This is where my inexperience with the subject comes into play, but I'm not sure how, without keeping a watchful eye on the entire process, Bungie could keep the Halo "vision" as their own, and not have it turn into the Director or some such's vision. : (see above) Time spent in perusing an honorable goal, is never wasted. Even
I won't argue with that. ;) : Don't underestimate them. I'm sure you'd like to pick the lamest, off the
*nods* Oh definately. That wasn't an attack on Halo fans in general. I'm a proud member of the Bungie community, because (most of) the community is composed of respectable and knowledgable individuals. Not everyone, though. : No no, that's not what I ment. If you look at the game's day to night cycle,
Yes, but you were PLAYING those hours, as opposed to watching someone else play (hopefully). There's the rub, if you ask me. ;) : Don't worry. I'm sure even if 1 million copies of the DVD were given for free
Well, like I said, I plan to keep an open mind about it. And I'm also glad that my negative opinion on the subject isn't stopping you. :) In the end, I guess this is a situation where I'd LOVE if someone proved me wrong. ;) : Everything from actor, to locations manager, sound & film editor,
That's cool. You've got a lot of experience under your belt, then. If anyone in the community can pull this off, I believe it to be you. :) : Just because a company says they will make a great GAME doesn't make it so
Daikatana was dead from the get-go. But that's Romero's fault. Further, Bungie has something Romero doesn't: A good reputation. I don't think I ever once actually heard Bungie say "This game is gonna kick ass." What they showed us spoke for itself. Bungie, much like Id Software, are more than just game developers, they're artists in their industry. Most Mac users would STILL point their nose in the air at Quake, as the experience is nothing like that of Marathon's. If Bungie had been a dual platform or PC specific developer, Doom and Wolfenstein would have been put in their place. ;) I guess what the point of that was... Sometimes you can expect quality by knowing the source. If Bungie's developing it, you expect a quality game. If M. Night Shyamalan(sp?) is directing it, you expect a good movie. If it was made by Craftsmen, you expect a good screwdriver, etc, etc, etc. ;) Again, I want to point out that this is not a reference to your movie. That was specifically directed at the idea of a full motion picture. : I know I got Dave's attention. : ) Maybe if we could get Matt onboard that
'k, I'll e-mail him, ask him if he has the time to let us know what exactly Bungie's stance IS on the idea of a Halo motion picture. : I understand your fear, because that's where all this resistance is coming
*nods* There are industry greats, certainly. But would it be a crew of these greats that would make this movie, or would the crew "fall short?" Neither of us can say, really. ;) : I think you would have a lot to contribute to the film project. Sometimes the
Well then, I'll continue to argue with you until opening night. ;) -S |
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Replies: |
Halo The Movie... | Chris Hamilton | 6/29/02 10:39 p.m. |
Re: Halo The Movie... | evenpar123 | 6/29/02 11:11 p.m. |
Re: Halo The Movie... | NthDegree256 | 6/29/02 11:33 p.m. |
Re: Halo The Movie... | madinsaneIRClokedog | 6/29/02 11:49 p.m. |
Re: Halo The Movie... | fAllen[Af] | 6/30/02 12:10 a.m. |
Re: Halo The Movie... | Mr. Bobo | 6/30/02 6:41 p.m. |
No, No, NO. | Shishka | 6/29/02 11:59 p.m. |
Re: No, No, NO. | fAllen[Af] | 6/30/02 12:12 a.m. |
Re: No, No, NO. | Maxxxracer | 6/30/02 12:41 a.m. |
Re: Yes, Yes, YES! : ) (long) | Brian Josselyn | 6/30/02 2:17 a.m. |
Re: Yes, Yes, YES! : ) (long) | Shishka | 6/30/02 2:36 a.m. |
Re: Yes, Yes, YES! : ) (long again) | Brian Josselyn | 6/30/02 4:51 a.m. |
Re: Yes, Yes, YES! : ) (long again) | Shishka | 6/30/02 11:34 a.m. |
Re: Yes, Yes, YES! : ) (long again) | Brian Josselyn | 6/30/02 3:45 p.m. |
The dreadful pedant strikes again... | Louis Wu | 6/30/02 4:16 p.m. |
Re: The dreadful pedant strikes again... | Brian Josselyn | 6/30/02 7:58 p.m. |
Re: Yes, Yes, YES! : ) (long again) | Shishka | 6/30/02 7:09 p.m. |
Re: Yes, Yes, YES! : ) (shorter) | Brian Josselyn | 6/30/02 8:25 p.m. |
Re: Yes, Yes, YES! : ) (long) | Chris Hamilton | 6/30/02 3:41 a.m. |
Re: Yes, Yes, YES! : ) (long)-Thanks. | Brian Josselyn | 6/30/02 4:53 a.m. |
Re: No, No, NO. | Mr. Bobo | 6/30/02 6:43 p.m. |
Re: No, No, NO. (he he ) | Brian Josselyn | 6/30/02 7:56 p.m. |
Re: No, No, NO. (he he ) | Shishka | 6/30/02 9:23 p.m. |
Re: No, No, NO. (he he ) | Brian Josselyn | 6/30/02 10:27 p.m. |
It was the damn sled! *cough* | Shishka | 6/30/02 10:46 p.m. |
Re: It was the damn sled!(I liked the snow globe:) | Brian Josselyn | 7/1/02 3:15 a.m. |
Re: It was the damn sled!(I liked the snow globe:) | Shishka | 7/1/02 8:37 a.m. |
No, It Was The Script. | Matt | 7/1/02 5:50 p.m. |
Oh hey! There y'are! Question, Matt? | Shishka | 7/1/02 6:09 p.m. |
If I may jump in.... | Mark Levin | 7/1/02 6:19 p.m. |
Stand By | Matt | 7/1/02 6:34 p.m. |
Standing by. :) *NM* | Shishka | 7/1/02 7:42 p.m. |
Okay, Here's My Take | Matt | 7/1/02 9:06 p.m. |
Re: Okay, Here's My Take | oldmano'theC | 7/1/02 9:15 p.m. |
Thanks, Matt! | Shishka | 7/1/02 9:32 p.m. |
Re: Okay, Here's My Take | vector40 | 7/1/02 11:04 p.m. |
Re: Okay, Here's My Take | Louis Wu | 7/2/02 4:05 a.m. |
Re: Okay, Here's My Take | Shishka | 7/2/02 8:30 a.m. |
Re: Okay, Here's My Take | Louis Wu | 7/2/02 10:03 a.m. |
Re: Okay, Here's My Take | vector40 | 7/2/02 4:34 p.m. |
Re: Okay, Here's My Take | Louis Wu | 7/2/02 5:00 p.m. |
Re: No, It Was The Script. | oldmano'theC | 7/1/02 6:11 p.m. |
Re: No, It Was The Script. | Uriel | 7/1/02 6:22 p.m. |
Re: No, It Was The Script. | Matt | 7/1/02 6:58 p.m. |
Re: No, It Was The Script...no one can take a joke | Brian Josselyn | 7/2/02 12:40 p.m. |
Re: No, It Was The Script...no one can take a joke | oldmano'theC | 7/2/02 12:56 p.m. |
Re: No, It Was The Script...no one can take a joke | Mark Levin | 7/2/02 1:59 p.m. |
Re: No, It Was The Script...no one can take a joke | oldmano'theC | 7/2/02 2:15 p.m. |
Re: No, It Was The Script. | FrogBlast | 7/2/02 2:30 p.m. |
Re: No, It Was The Script. (well duh?) : ) | Brian Josselyn | 7/2/02 12:21 p.m. |
OMG I'VE GOT IT! | PanZer | 6/30/02 1:50 a.m. |
Re: OMG I'VE GOT IT! | Chris Hamilton | 6/30/02 3:38 a.m. |
Re: OMG I'VE GOT IT! | Brian Josselyn | 6/30/02 5:00 a.m. |
Re: OMG I'VE GOT IT! | Chris Hamilton | 6/30/02 6:47 a.m. |
Re: OMG I'VE GOT IT! | Brian Josselyn | 6/30/02 3:50 p.m. |
How about... | vector40 | 6/30/02 4:05 a.m. |
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