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Re: Forerunner Visualization *IMG* | |
Posted By: Leviathan <levihoffmeier@gmail.com> | Date: 4/25/12 11:23 p.m. |
In Response To: Re: Forerunner Visualization *IMG* (TDSpiral) : The artist's name is Reza ilyasa - I don't know if that piece was personal : or professional, but I really like it. Ah, I've seen some of this before! "Back to Mars" was DA-faved a long time ago. :) : I think the best thing to do is go one way or the other, don't do both. : The four most recognizable in the Halo series are Covenant, Forerunner,
Hah, yep. : It seems the best way to approach the Forerunner armor is to compose a body
The only thing I'm thinking about is... our buildings are all extremely angular these days... and we're still full of organic shapes in pedestrian or combat wear... Why do the Forerunners themselves have to be restricted to their architecture's style? It's just a thought - I don't actually know if I agree. :) Perhaps I can push the angles a bit, but I'd still like to keep some curvature. Maybe by integrating the armor pieces into one another with less of an 'under-armor', it can feel more 'impossible', with angular pieces growing into more curvature.
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