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Re: Halo [R]Evolved - Assault on the Control Room
Posted By: SonGoharotto <SonGoharotto@gmail.com>Date: 5/8/11 1:38 p.m.

In Response To: Re: Halo [R]Evolved - Assault on the Control Room (Jaydee)


: Strange. I thought you'd give a bit more of a tribute to the rockslide
: battle. That one's a favourite in the Halo fandom, even with five games
: released by Bungie. I expected the battle to be made a little more
: dramatic.

Isn't that something you can set up during the second level? No reason you shouldn't be able to still exploit the spawning/checkpoint glitch that allows this, but I wouldn't force an encounter of that size so early in the game.

: As for Fire Team Zulu, who may the Sergeant be? In the original, it was A
: Johnson (I loved his "You're a MARINE, so ACT like one, Damn
: it!"), though since this version would be making corrections, I
: assume he'd be someone else?

The identity of FTZ's Sergeant is largely irrelevant. I suppose it could be Sgt. Stacker. I only hesitate to name him so in the script because Stacker's presence in almost every major battle depicted in the games is kind of a Schrödinger's cat situation.

: As for SpecOps Elites and Grunts, I think it may be too early. Part of the
: fun in Halo: CE is seeing them for the first time aboard the infested
: Truth & Reconciliation, and knowing that the Covenant is not playing
: around any more. And when they begin to hunt YOU, it's a way of knowing
: that the Covenant are getting desperate.

I think you're looking at it the wrong way. The SpecOps represent a different challenge for the player. They're not necessarily harder to kill than Elite Majors. Likewise for how I use Rangers.

However, encountering Ultras or Zealots is always meant as a spike in difficulty. When you start seeing teams of Ultras and specially-equipped Zealots, that's when you know the Covies mean business.

: Pretty good, though I wonder how many of these changes, along with the new
: vehicle and physics of Reach, would be capable of breaking the game....
: Though then again, some fans could like breaking the game, though I don't
: know about casual players.

I try to address how new elements may change the experience, which is part of introducing them.

Halo Reach Service Record



Message Index




Replies:

Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/8/11 9:31 a.m.
     Re: Halo [R]Evolved - Assault on the Control RoomJaydee 5/8/11 11:55 a.m.
           Re: Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/8/11 1:38 p.m.
           No, it wasn't.uberfoop 5/8/11 4:22 p.m.
                 Re: No, it wasn't.SonGoharotto 5/8/11 4:40 p.m.
                 Re: No, it wasn't.Louis Wu 5/8/11 4:55 p.m.
                       Re: No, it wasn't.uberfoop 5/8/11 5:12 p.m.
                             Besides...TDSpiral 5/8/11 6:11 p.m.
                                   Re: Besides...DHalo 5/8/11 7:31 p.m.
                                         Re: Besides...CaptainRaspberry 5/9/11 11:51 a.m.
                                               Re: Besides...SonGoharotto 5/9/11 5:33 p.m.
     Re: Halo [R]Evolved - Assault on the Control RoomthereIwasn't 5/8/11 2:54 p.m.
           Edit: Missed the Gauss on the SC post. My bad *NM* *NM*thereIwasn't 5/8/11 3:02 p.m.
           Re: Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/8/11 4:56 p.m.
     Re: Halo [R]Evolved - Assault on the Control Roomuberfoop 5/8/11 5:07 p.m.
           Re: Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/8/11 8:47 p.m.
                 Re: Halo [R]Evolved - Assault on the Control RoomCaptainRaspberry 5/8/11 10:16 p.m.
                       Re: Halo [R]Evolved - Assault on the Control Roomuberfoop 5/8/11 10:23 p.m.
                       Re: Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/9/11 5:34 p.m.
                 Re: Halo [R]Evolved - Assault on the Control Roomuberfoop 5/8/11 10:17 p.m.
                       Re: Halo [R]Evolved - Assault on the Control RoomSonGoharotto 5/9/11 5:42 p.m.
                             Re: Halo [R]Evolved - Assault on the Control Roomuberfoop 5/9/11 5:58 p.m.



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