glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Re: Pessimism ... don't read this ...
Posted By: Jester <jesteril@hotmail.com>Date: 9/1/01 9:22 p.m.

In Response To: Re: Pessimism ... don't read this ... (John Denton)

: While it would have been a novel and very interesting feature to give Halo
: the level of freedom you're talking about, it just wouldn't have been that
: functional. I think it would be possible to allow the player to go
: anywhere simply by putting in borders of areas that would load a new
: section of the map when you crossed them. However, allowing this in single
: player would murder the ability to have a coherent story-line. After all,
: the marine is not the commander of the human forces. This is an fps, not a
: tactical simulation. Giving the player specific missions is rather
: orthodox, but makes for a better flowing game.

For the sake of the story, I will agree with you. Though I think that by making the player into something of a lone warrior (as Bungie markets it), that there should be some freedom beyond specific missions.

: If I were able to go
: anywhere on Halo, I would probably just say: "Fuck the mission!"
: and go whereever the hell I wanted to.

Now you're thinking like me. :-)

: Can you imagine playing multiplayer where the players could go anywhere. You
: would end up with players scattered across the map spending hours trying
: to find eachother. How many players would have to be on a server to make
: this interesting?

From the very beginning, Bungie has told us that multiplayer would be level based, not world based. I was complaining about single player.

: I don't know what people expected from Oni, but I thought it turned out
: great. Sure, the voice actors were beyond cheesy, but the gameplay owned.

And lack of plot (especially for an anime style game ... and especially for Bungie)

: The level design was neat, especially being able to see a couple blocks of
: massive skysrapers. Good graphics, kick-ass weapons, and the satisfying
: crunch of bone when breaking someone's back. The only other thing I wanted
: in the game (aside from good voice actors ) was more cooperation between
: the player and the TCTF guys (less lone wolf shit and more anti-terrorist
: shit).

It's simplicity dissapointed me. The architecture was awesome, but the scenery was bare (bare walls, boring rooms, etc.) The plot was a good idea, but poorly executed. With the lack of emotion and detail, it almost seemed too business like. Instead of "whoa! i'm fighting on an airport runway!", it was like "Oh my god! I have to run all the way over there?!?!?"
Anyway, thanks for not being an ass.


Message Index




Replies:

Any word on Transports?Riley 8/31/01 12:37 p.m.
     Re: Any word on Transports?Matt 8/31/01 1:11 p.m.
           Re: Any word on Transports?Picky 8/31/01 8:22 p.m.
                 Re: Any word on Transports?Cunbelin The Godlike Wisdom Dispensing Machine 9/1/01 2:58 a.m.
                       Re: Any word on Transports?Picky 9/1/01 5:16 a.m.
                             Re: Any word on Transports?Cunbelin The Godlike Wisdom Dispensing Machine 9/1/01 5:37 a.m.
                                   Re: Any word on Transports?Hethal 9/1/01 5:28 p.m.
                                         Re: Any word on Transports?Cunbelin@Work 9/4/01 12:31 p.m.
           Re: Damn itHethal 8/31/01 9:54 p.m.
           Re: Darn.=NAV=Shadow 8/31/01 10:29 p.m.
                 Pessimism ... don't read this ...Jester 9/1/01 1:14 a.m.
                       Re: Pessimism ... don't read this ...Funky J 9/1/01 2:52 a.m.
                             Re: Pessimism ... don't read this ...Funky J 9/2/01 12:27 a.m.
                                   Re: Pessimism ... don't read this ...Ape Man 9/2/01 12:43 a.m.
                                         Re: Pessimism ... don't read this ...Jester 9/2/01 1:27 a.m.
                       Re: Pessimism ... don't read this ...Cunbelin The Godlike Wisdom Dispensing Machine 9/1/01 3:58 a.m.
                       Re: Pessimism ... don't read this ...John Denton 9/1/01 2:34 p.m.
                             Re: Pessimism ... don't read this ...Jester 9/1/01 9:22 p.m.
                       Re: Pessimism ... don't read this ...vector40 9/1/01 4:30 p.m.
                             Re: Pessimism ... don't read this ...Jester 9/1/01 9:02 p.m.
                             Re: Pessimism ... don't read this ...DeAdLy_cOoKiE 9/4/01 7:21 a.m.
                                   Re: Pessimism ... don't read this ...vector40 9/4/01 7:12 p.m.
                       Re: smacking down bit by bitHethal 9/1/01 5:59 p.m.
                             :Pvector40 9/1/01 8:06 p.m.
                                   Re: :PHethal 9/2/01 12:23 p.m.
                             Re: smacking down (apache02 bitch slaps em')apache02 9/1/01 9:06 p.m.
                             *smiling*Jester 9/1/01 9:23 p.m.
                                   Re: *smiling*vector40 9/1/01 10:48 p.m.
                                   Re: *smiling*Hethal 9/2/01 12:19 p.m.
                                   Re: *smiling*fatboy18 9/2/01 11:51 p.m.
                                   Re: *smiling*Cunbelin@Work 9/4/01 7:51 p.m.
                       Re: Pessimism ... don't read this ...*Ar-Isildur of *WP* 9/1/01 9:30 p.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.