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Re: Linear much? | |
Posted By: Major Silva <majorsilva@aol.com> | Date: 2/25/07 2:00 p.m. |
In Response To: Linear much? (darthbob) : The thing about the old E3 '03 demo was this...it was scripted. What would've : happened if he didn't take the Warthog? Well, I'm sure he could've : hoofed it all the way there and boarded a Ghost, but what if he didn't do : that? The game probably would've skipped to the cut-scene with him in the : Ghost... : Now, the entire idea of you, the player, fighting in this gigantic city with
And Halo 2 isn't already linear I'm not seeing very many brancing pathways in Halo 2 or even "choose path" options a la Gears of War. Scripted events aren't always a bad thing, since you can have player made choices on top of cool little events -- look at Half-Life 2 and Call of Duty, among others.
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Replies: |
The Art/Level Design in Halo 2 -- What Happened? | Major Silva | 2/19/07 8:09 a.m. |
NO WAI! | Jordan117 | 2/19/07 9:23 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 9:42 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:12 a.m. |
Re: NO WAI! | Peptuck | 2/19/07 10:17 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:33 a.m. |
Isn't most of Halo 2 scripted anyway? | tucsonbatman | 2/19/07 10:53 a.m. |
Re: Isn't most of Halo 2 scripted anyway? | Peptuck | 2/20/07 12:58 a.m. |
Re: NO WAI! | mnemesis | 2/19/07 10:22 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:36 a.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 1:50 p.m. |
Re: NO WAI! | Leviathan | 2/19/07 2:13 p.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 2:38 p.m. |
Re: NO WAI! | Cthulhu117 | 2/19/07 3:34 p.m. |
Re: NO WAI! | Narcogen | 2/19/07 11:32 p.m. |
Re: NO WAI! | mnemesis | 2/20/07 12:02 a.m. |
Re: NO WAI! | Leviathan | 2/20/07 1:01 a.m. |
Re: NO WAI! | mnemesis | 2/20/07 10:28 a.m. |
Re: NO WAI! | Jordan117 | 2/19/07 10:45 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:49 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 1:34 p.m. |
Re: NO WAI! | Stephen L. (SoundEffect) | 2/19/07 10:03 p.m. |
Yes... | Jordan117 | 2/25/07 1:49 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:09 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:14 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:20 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | The More Deluded | 2/19/07 1:37 p.m. |
yeah next time i'll read the whole thread :) *NM* | The More Deluded | 2/19/07 1:38 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/20/07 12:55 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:27 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:40 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:51 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 12:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Major Silva | 2/19/07 5:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 5:58 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Dojorkan | 2/19/07 10:24 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Baratos | 2/20/07 1:49 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | scarab | 2/20/07 7:33 a.m. |
Linear much? | darthbob | 2/25/07 12:26 p.m. |
Re: Linear much? | Major Silva | 2/25/07 2:00 p.m. |
Re: Linear much? | Neo-genesis | 2/25/07 4:22 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Smurfa | 2/25/07 12:23 p.m. |
Wow moments... (long post) | tucsonbatman | 2/26/07 8:29 a.m. |
My wow moment list | delta3 | 2/26/07 6:16 p.m. |
Re: My wow moment list | The Meep | 2/26/07 9:56 p.m. |
Re: My wow moment list | delta3 | 2/26/07 11:03 p.m. |
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