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Re: The Art/Level Design in Halo 2 -- What Happene | |
Posted By: Peptuck <peptuck3@hotmail.com> | Date: 2/20/07 12:55 a.m. |
In Response To: Re: The Art/Level Design in Halo 2 -- What Happene (The More Deluded) : yeah, but when the scarab blows up the tank adn climbs over you on the final : product, thats scripted, and you can skip it, and the new perez bit too. : doesn't make a pair of dingo's kidneys if you skip those bits, but the : experience is less rich if you do. : the original perez bit and the airstrike could work just as well as tank
Actually, you can't really skip either of them. You can't leave the top of the building until after the Scarab has destroyed the Scorpion, and you're forced through the Perez bit.
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Replies: |
The Art/Level Design in Halo 2 -- What Happened? | Major Silva | 2/19/07 8:09 a.m. |
NO WAI! | Jordan117 | 2/19/07 9:23 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 9:42 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:12 a.m. |
Re: NO WAI! | Peptuck | 2/19/07 10:17 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:33 a.m. |
Isn't most of Halo 2 scripted anyway? | tucsonbatman | 2/19/07 10:53 a.m. |
Re: Isn't most of Halo 2 scripted anyway? | Peptuck | 2/20/07 12:58 a.m. |
Re: NO WAI! | mnemesis | 2/19/07 10:22 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:36 a.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 1:50 p.m. |
Re: NO WAI! | Leviathan | 2/19/07 2:13 p.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 2:38 p.m. |
Re: NO WAI! | Cthulhu117 | 2/19/07 3:34 p.m. |
Re: NO WAI! | Narcogen | 2/19/07 11:32 p.m. |
Re: NO WAI! | mnemesis | 2/20/07 12:02 a.m. |
Re: NO WAI! | Leviathan | 2/20/07 1:01 a.m. |
Re: NO WAI! | mnemesis | 2/20/07 10:28 a.m. |
Re: NO WAI! | Jordan117 | 2/19/07 10:45 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:49 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 1:34 p.m. |
Re: NO WAI! | Stephen L. (SoundEffect) | 2/19/07 10:03 p.m. |
Yes... | Jordan117 | 2/25/07 1:49 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:09 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:14 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:20 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | The More Deluded | 2/19/07 1:37 p.m. |
yeah next time i'll read the whole thread :) *NM* | The More Deluded | 2/19/07 1:38 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/20/07 12:55 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:27 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:40 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:51 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 12:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Major Silva | 2/19/07 5:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 5:58 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Dojorkan | 2/19/07 10:24 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Baratos | 2/20/07 1:49 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | scarab | 2/20/07 7:33 a.m. |
Linear much? | darthbob | 2/25/07 12:26 p.m. |
Re: Linear much? | Major Silva | 2/25/07 2:00 p.m. |
Re: Linear much? | Neo-genesis | 2/25/07 4:22 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Smurfa | 2/25/07 12:23 p.m. |
Wow moments... (long post) | tucsonbatman | 2/26/07 8:29 a.m. |
My wow moment list | delta3 | 2/26/07 6:16 p.m. |
Re: My wow moment list | The Meep | 2/26/07 9:56 p.m. |
Re: My wow moment list | delta3 | 2/26/07 11:03 p.m. |
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