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Linear much? | |
Posted By: darthbob <darthbob100@gmail.com> | Date: 2/25/07 12:26 p.m. |
In Response To: Re: The Art/Level Design in Halo 2 -- What Happene (scarab) The thing about the old E3 '03 demo was this...it was scripted. What would've happened if he didn't take the Warthog? Well, I'm sure he could've hoofed it all the way there and boarded a Ghost, but what if he didn't do that? The game probably would've skipped to the cut-scene with him in the Ghost... Now, the entire idea of you, the player, fighting in this gigantic city with what feels like living, breathing humans is nice. But the idea of strictly linear gameplay isn't.
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Replies: |
The Art/Level Design in Halo 2 -- What Happened? | Major Silva | 2/19/07 8:09 a.m. |
NO WAI! | Jordan117 | 2/19/07 9:23 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 9:42 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:12 a.m. |
Re: NO WAI! | Peptuck | 2/19/07 10:17 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:33 a.m. |
Isn't most of Halo 2 scripted anyway? | tucsonbatman | 2/19/07 10:53 a.m. |
Re: Isn't most of Halo 2 scripted anyway? | Peptuck | 2/20/07 12:58 a.m. |
Re: NO WAI! | mnemesis | 2/19/07 10:22 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:36 a.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 1:50 p.m. |
Re: NO WAI! | Leviathan | 2/19/07 2:13 p.m. |
Re: NO WAI! | Sep7imus [subnova] | 2/19/07 2:38 p.m. |
Re: NO WAI! | Cthulhu117 | 2/19/07 3:34 p.m. |
Re: NO WAI! | Narcogen | 2/19/07 11:32 p.m. |
Re: NO WAI! | mnemesis | 2/20/07 12:02 a.m. |
Re: NO WAI! | Leviathan | 2/20/07 1:01 a.m. |
Re: NO WAI! | mnemesis | 2/20/07 10:28 a.m. |
Re: NO WAI! | Jordan117 | 2/19/07 10:45 a.m. |
Re: NO WAI! | Leviathan | 2/19/07 10:49 a.m. |
Re: NO WAI! | The More Deluded | 2/19/07 1:34 p.m. |
Re: NO WAI! | Stephen L. (SoundEffect) | 2/19/07 10:03 p.m. |
Yes... | Jordan117 | 2/25/07 1:49 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:09 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:14 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/19/07 10:20 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | The More Deluded | 2/19/07 1:37 p.m. |
yeah next time i'll read the whole thread :) *NM* | The More Deluded | 2/19/07 1:38 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Peptuck | 2/20/07 12:55 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:27 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 10:40 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 10:51 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Leviathan | 2/19/07 12:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Major Silva | 2/19/07 5:20 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Endbringer | 2/19/07 5:58 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Dojorkan | 2/19/07 10:24 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Baratos | 2/20/07 1:49 a.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | scarab | 2/20/07 7:33 a.m. |
Linear much? | darthbob | 2/25/07 12:26 p.m. |
Re: Linear much? | Major Silva | 2/25/07 2:00 p.m. |
Re: Linear much? | Neo-genesis | 2/25/07 4:22 p.m. |
Re: The Art/Level Design in Halo 2 -- What Happene | Smurfa | 2/25/07 12:23 p.m. |
Wow moments... (long post) | tucsonbatman | 2/26/07 8:29 a.m. |
My wow moment list | delta3 | 2/26/07 6:16 p.m. |
Re: My wow moment list | The Meep | 2/26/07 9:56 p.m. |
Re: My wow moment list | delta3 | 2/26/07 11:03 p.m. |
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