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Re: Meh. Maybe.
Posted By: General Vagueness <General.Vagueness@gmail.com>Date: 10/5/12 12:09 a.m.

In Response To: Re: Meh. Maybe. (uberfoop)


: Did you click the linked article?

No, because I had a feeling it would take me 5-10 minutes or 5-10 pages to find out something that could be explained in a paragraph. It's nothing against you, it's just how I expect most informative articles to be.

: That's fine, assuming you're okay with pissing off those people who really
: like Halo 2's MP as-is. My point isn't that Halo 2's MP is perfect, it's
: that it's that it would be much easier than Halo 1 to bring a reasonably
: online-functional peer-to-peer version of it online, since said version
: already mostly exists.

Now it's time for me to ask: did you click my links? I'm pretty OK with Halo 2's multiplayer being "not perfect", but button combos, super-bouncing, and a few other glitches are game-breaking. It's not a matter of an imperfect game, it's a matter of a broken game.

: Speculation time:

: I've long suspected that trying to avoid lengthy testing-heavy engine work is
: a far larger reason that CEA didn't include CE's MP than fear of
: competition, regardless of what marketing says. It's the same reason that
: we wound up with pure lockstep in campaign with no client-side
: considerations. The game had a blazing fast 1-year development time, and
: they wanted to minimize heavy mechanical engine work while also trying to
: get everything else functional while also having a team of artists slave
: away far faster than anyone should ever have to slave away on a modern AAA
: game's visual layer.

They had a stated goal of having it play exactly the same, and for that it makes sense to start with the original engine and then change as little as possible-- I remember Frankie mentioned at one point they accidentally fixed a bug that had to do with the Hunters, and had to re-bug the game to make them behave the way we'd expect.

: Their concerns are arguably justified by ( not speculation; confirmed in
: GameDeveloper Postmortem: ) the fact that a whole lot of stuff (such as
: cutscene animations) still didn't get finished on time.

source?

: You're not remembering wrong. I was mostly thinking of campaign when I made
: that post, and Halo 2's fog systems all seem to work in single-player
: (which is where fog is most prevalent anyway), whereas none of CE's
: animated fog works outside of the original Xbox on any platform.

: In any case, that's one example of visual brokenness, and it's from a DLC
: map... whereas the 360 emulation of CE has broken fog and a few other
: quirks everywhere, and Halo PC suffers from those plus a lot of other problems.

fair enough
I didn't notice any fog missing from the first game on the 360 except at the first waterfall in the game (on the second level), and I don't think I noticed anything missing on the PC version* so it doesn't seem too bad to me.

* although I play with low settings so it goes faster than a slideshow, so it could just be hidden by the general graphical mess

You cannot fall off the floor.



Message Index




Replies:

Halo 2 : Anniversary by time of Halo 5?Rice 10/2/12 1:13 a.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Quirel 10/2/12 1:30 a.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Ragashingo 10/2/12 2:00 a.m.
     Re: Halo 2 : Anniversary by time of Halo 5?FyreWulff 10/2/12 3:02 a.m.
           Re: Halo 2 : Anniversary by time of Halo 5?FyreWulff 10/2/12 3:03 a.m.
           Re: Halo 2 : Anniversary by time of Halo 5?General Vagueness 10/3/12 6:53 p.m.
     Meh. Maybe.uberfoop 10/2/12 3:24 a.m.
           Re: Meh. Maybe.Rice 10/2/12 4:00 a.m.
           Re: Meh. Maybe.General Vagueness 10/3/12 7:31 p.m.
                 Re: Meh. Maybe.uberfoop 10/3/12 8:02 p.m.
                       Re: Meh. Maybe.General Vagueness 10/5/12 12:09 a.m.
                             Re: Meh. Maybe.uberfoop 10/5/12 3:01 a.m.
                                   Re: Meh. Maybe.General Vagueness 10/11/12 1:31 p.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Archilen 10/2/12 7:32 a.m.
     Re: Halo 2 : Anniversary by time of Halo 5?kapowaz 10/2/12 7:49 a.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Captain Spark 10/2/12 11:50 a.m.
     I would like an H2A...Nikko B201 10/2/12 5:19 p.m.
           Re: I would like an H2A...General Vagueness 10/3/12 9:09 p.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Stephen L. (SoundEffect) 10/2/12 6:44 p.m.
     Re: Halo 2 : Anniversary by time of Halo 5?Leviathan 10/2/12 7:46 p.m.
           Re: Halo 2 : Anniversary by time of Halo 5?Stephen L. (SoundEffect) 10/2/12 10:26 p.m.
     Re: Halo 2 : Anniversary by time of Halo 5?dogcom 10/5/12 10:26 a.m.



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