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Re: A discussion of Halo 4's "Regicide" gametype | |
Posted By: Louis Wu <halo@bungie.org> | Date: 4/21/12 9:01 p.m. |
In Response To: Re: A discussion of Halo 4's "Regicide" gametype (General Vagueness) : I don't even have enough to say that. : To be fair, I don't about the rest of us, but I felt that way before. Now
Yep. I remember going to E3 in 2001 - and seeing my first GLIMPSE of a real multiplayer level and a real campaign level. They weren't even finished, then - but it was the first we'd seen of them. (We'd seen screenshots and even a couple of videos before then - but nothing that counted as actual game content.) That was late May, 2001 - 175 days out from release. (We're currently 199 days out.) Things got more elaborate in later games - but this is not the least we've known at this stage.
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