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Re: A discussion of Halo 4's "Regicide" gametype | |
Posted By: RC Master | Date: 4/18/12 10:54 p.m. |
In Response To: Re: A discussion of Halo 4's "Regicide" gametype (DrDoctor) : I am wondering... Are you only marked as the king when you're the point : leader AND on a spree? I don't think so. Wouldn't that defeat the stated purpose of providing direction? Since when the king has zero or 1 kills there would be no waypoint? I mean they haven't gone into great detail so I had to assume a lot and you may very well be right still. : That would make a "King"'s life pretty
I got quite a few Headhunter vibes when thinking about it too :) : I'd be willing to see how it plays without the tweaks before making a judgement. Theres a lot you can still surmise with enough experience with similar modes even without playing. Unfortunately, really trying it is still 7 months away! : Also, the incentive to being the king might just but that you could easily
Easily? You're at a distinct disadvantage since everyone knows your position, but you just have normal eyesight and motion tracker to rely on. Plus there is the risk with giving away lots of points with your death.
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