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Re: Wait, what? | |
Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 10/10/11 8:43 p.m. |
In Response To: Re: Wait, what? (RC Master) : Bleed through is an element of pre-reach Halo, correct? As in 'classic'. Yet : the TU gametype that is closest to current Reach (85%) also features bleed : through. The same gametype they say they're considering for more : larger-scale adoption than ZB. : If Bleed through is NOT part of that 'larger scale adoption' plan, then
I didn't say it wasn't what they were considering adding elsewhere, I asked who was "pushing" it to be applied everywhere. : So why is bleedthrough in the 85% gametype? The most obvious answer is that
my response to that is that it's a beta; if it doesn't work or people don't like it, it won't be applied as it is : Which, as Fyrewulff said, is just like 'wait, have you forgotten the entire
It was taken out because Bungie wanted it that way. It's a matter of preference and if you can make both preferences available and have them work, great, and I won't fault 343i for making the game act the way they want it to when that was one of the signature features when Bungie was running the show-- you can say they shouldn't shake up a game that was released this long ago like this, and maybe you're right, but I appreciate the options, and if push comes to shove I'll still have firefight, Forge, and custom games until the next installment.
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