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Re: Health Bug Analysis - Test-On the 8th Melee | |
Posted By: DEEP NNN <deep_nnn@hotmail.com> | Date: 10/9/11 5:47 p.m. |
In Response To: Health Bug Analysis - 3 Factors (Nak3d Eli) : Upon further testing, I narrowed down the health bug effect in the title : update to 3 factors: http://www.youtube.com/watch?v=Uhnk52vTyu4 : Now can anyone explain the melee bleedthrough? I have more support for the issue. It appears health packs are not the only thing n the equation. You will see in this film clip I set up a controlled test. I repeatedly melee the victim 7 times, waiting until all health and shields regenerated after each melee. On the 8th melee the victim dies. I even waited at intervals of 1 minute and 5 minutes after the 7th melee and on the 8th melee the victim still dies. Clearly the REACH TU health system has the appearance of being broken.
This is the entire game test if you wish to download it and check my test out first hand.
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