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Re: I'm bored, here's speculation | |
Posted By: DEEP NNN <deep_nnn@hotmail.com> | Date: 10/9/11 12:04 p.m. |
In Response To: I'm bored, here's speculation (FyreWulff) : this post is 100% speculation : Reach is entirely set up around the shield eating all damage before any other
: So in Reach, it can be assumed the game is tracking two completely
: The game would in theory be programmed to deal with damage as thus: when a
: I don't know how far they had to dig through the code in the TU's system, an
: So here's my completely guessing theories on what the bug is, which are
: 2) Health packs are not actually taking you back to 100%, but rather the
: I can't be arsed to look at the actual values, but let's work some easy round
: Punches do -100 hp
: So shot shot punch would be -160, taking all your shields and some HP : Shield HP is 0
: Pick up a health pack. While it's visually showing full health restored, it
: Shield HP: 100
: Shot - 30
: Death. I can also say that Nak3d Eli's latest video and assumptions are not cut and dry as per my tests today. I tried and failed to reproduce his video. There is more to it and shots to the head seem to play a large role in my test results.
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