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Re: Now with *SP* (was Re: I've become attached...
Posted By: DHalo <dhalo117@yahoo.com>Date: 9/27/10 2:17 p.m.

In Response To: Re: Now with *SP* (was Re: I've become attached... (General Battuta)


: And on that note, there's a difference between signal quality and signal
: content. The body language acting in Reach is very clear and very
: well-depicted, but like an excellent Blu-Ray transfer of Transformers 2,
: that doesn't necessarily make the content any more meaningful.

: I remember watching the scene at the end of the level 'New Alexandria',
: during which there's a long shot in a set of characters in a static pose.
: In cinema this is an excellent opportunity to use body language to
: illustrate character, yet unfortunately the composition of the scene and
: the character design made it hard for me to tell which Spartan was which,
: and what they felt.

: There were a great many missed opportunities in the narrative to show a
: little more, which makes it all the more frustrating that Bungie didn't go
: a bit further. We needed to see Carter crack to make him an interesting
: person - he needed to react to what he doubtless perceived as his own
: failures. As an extension, Noble as a whole paid only lip service to its
: losses, and ironically its emotion over the deaths of key characters were
: less tangible and believable than the Rookie's frustration and loneliness
: in ODST.

While I agree that one thing the video game industry has to manage with its story-gameplay connections is managing emotion, I think that while Bungie has not yet perfected this universal issue, I did feel some senses of loss.

Remember, these are Spartans. They are conditioned for war, and in war loss is a constant. I can forgive Bungie for not fully dramatizing the aftershock because of this. Also, I totally felt Carter's emotions on Kat's loss. Particularly the intro cutscene to The Package. Carter just sounds so lost. The loss of Kat hit me the most during his line deliveries during that cutscene. I truly understood what he was feeling.

See MW2 handled the loss of Ghost and your character (forgot his name) by dedicating an entire level to revenge. This mainly came out of a need for revenge against a betrayal, though, more than revenge for fallen brethren.

Like I said before, it really seems like games with heavy narratives have some work to do when it comes to learning how to manage gameplay time with story time and still getting all the emotion they wish to convey across in as effective a manner as possible.


Message Index




Replies:

I've become attached...GrimBrother One 9/27/10 8:55 a.m.
     Re: I've become attached...General Battuta 9/27/10 9:02 a.m.
           Re: I've become attached...DHalo 9/27/10 10:02 a.m.
           Now with *SP* (was Re: I've become attached... )Anton P. Nym (aka Steve) 9/27/10 10:09 a.m.
                 Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 10:18 a.m.
                       Re: Now with *SP* (was Re: I've become attached...Anton P. Nym (aka Steve) 9/27/10 10:42 a.m.
                             Re: Now with *SP* (was Re: I've become attached...wolfman 9/27/10 10:51 a.m.
                                   Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 11:33 a.m.
                                         Re: Now with *SP* (was Re: I've become attached...wolfman 9/27/10 12:15 p.m.
                                               Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 12:30 p.m.
                                   Re: Now with *SP* (was Re: I've become attached...Bleezie 9/27/10 8:35 p.m.
                                         Re: Now with *SP* (was Re: I've become attached...ZaneZavin 9/27/10 9:25 p.m.
                                         Re: Now with *SP* (was Re: I've become attached...General Battuta 9/28/10 12:56 a.m.
                                               Re: Now with *SP* (was Re: I've become attached...Louis Wu 9/28/10 4:51 a.m.
                                                     Re: Now with *SP* (was Re: I've become attached...General Battuta 9/28/10 8:51 a.m.
                                                           Re: Now with *SP* (was Re: I've become attached...Wayward Spleen™ 9/28/10 9:06 a.m.
                                                                 Re: Now with *SP* (was Re: I've become attached...Hawaiian Pig 9/28/10 1:08 p.m.
                                                                       Re: Now with *SP* (was Re: I've become attached...Louis Wu 9/28/10 1:48 p.m.
                                                                             Re: Now with *SP* (was Re: I've become attached...Hawaiian Pig 9/28/10 2:24 p.m.
                                                                                   Re: Now with *SP* (was Re: I've become attached...Louis Wu 9/28/10 2:28 p.m.
                                                                                         Re: Now with *SP* (was Re: I've become attached...Cody Miller 9/28/10 2:30 p.m.
                                                                                               Re: Now with *SP* (was Re: I've become attached...Wayward Spleen™ 9/28/10 2:32 p.m.
                                                                                                     African or European? *NM*thebruce0 9/28/10 2:47 p.m.
                                                                                         Re: Now with *SP* (was Re: I've become attached...Hawaiian Pig 9/28/10 2:33 p.m.
                                                                                               Re: Now with *SP* (was Re: I've become attached...Wayward Spleen™ 9/28/10 2:37 p.m.
                                                                       Re: Now with *SP* (was Re: I've become attached...Wayward Spleen™ 9/28/10 1:56 p.m.
                                                                             Re: Now with *SP* (was Re: I've become attached...Hawaiian Pig 9/28/10 2:30 p.m.
                             Re: Now with *SP* (was Re: I've become attached...LionoftheMorning 9/27/10 11:15 a.m.
                                   Re: Now with *SP* (was Re: I've become attached...DHalo 9/27/10 2:10 p.m.
                                   Re: Now with *SP* (was Re: I've become attached...uberfoop 9/27/10 4:40 p.m.
                             Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 11:32 a.m.
                                   Re: Now with *SP* (was Re: I've become attached...Louis Wu 9/27/10 12:23 p.m.
                                         Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 12:32 p.m.
                                               Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 12:36 p.m.
                                                     Re: Now with *SP* (was Re: I've become attached...DHalo 9/27/10 2:17 p.m.
                                                           Re: Now with *SP* (was Re: I've become attached...General Battuta 9/27/10 2:53 p.m.
                                                                 Re: Now with *SP* (was Re: I've become attached...DHalo 9/27/10 3:47 p.m.
                                                                       Re: Now with *SP* (was Re: I've become attached...Beckx 9/27/10 4:06 p.m.
                                                                       Deux Ex *NM*Spec ops Grunt 9/27/10 4:26 p.m.
                                                                       Would anyone mind if the campaigns did that?Leviathan 9/27/10 6:09 p.m.
                                                                             I tend to agreepadraig08 9/27/10 6:25 p.m.
                                                                             Re: Would anyone mind if the campaigns did that?thebruce0 9/28/10 8:27 a.m.
                                               Re: Now with *SP* (was Re: I've become attached...Louis Wu 9/27/10 12:45 p.m.
                                   Re: Now with *SP* (was Re: I've become attached...Anton P. Nym (aka Steve) 9/27/10 4:53 p.m.
                                         You've got too much time on your hands already :p *NM*Ragashingo 9/27/10 5:25 p.m.
                                               Nah.Anton P. Nym (aka Steve) 9/27/10 5:41 p.m.
                                         Win. *NM*thebruce0 9/28/10 8:30 a.m.
                       They are basically equalschris101b 9/27/10 11:12 a.m.
                             Re: They are basically equalsGeneral Battuta 9/27/10 11:34 a.m.
                                   Re: They are basically equals *SP*Harmanimus 9/27/10 6:10 p.m.
                                         This *NM*DHalo 9/27/10 6:51 p.m.
                                         I concur. *NM*Anton P. Nym (aka Steve) 9/27/10 7:06 p.m.
                                         Re: They are basically equals *SP*SonofMacPhisto 9/27/10 7:33 p.m.
                                         Re: They are basically equals *SP*General Battuta 9/28/10 12:37 a.m.
                 Re: Now with *SP* (was Re: I've become attached...Kermit 9/27/10 11:27 a.m.
     Re: I've become attached...reprobate 9/27/10 10:02 a.m.
           *SP*RC Master 9/27/10 10:04 a.m.
                 You all know you were thinking it, too. :D I was. *NM*DHalo 9/27/10 2:19 p.m.
                       Re: You all know you were thinking it, too. :D I wreprobate 9/27/10 4:13 p.m.
     Get a glimpse of her underneath everything.OMGIts Renegade 9/27/10 10:47 a.m.
     Re: I've become attached...GrimBrother IV 9/27/10 11:08 a.m.
           Re: I've become attached...GrimBrother One 9/27/10 11:53 a.m.
     Re: I've become attached...Ragashingo 9/27/10 12:53 p.m.



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